CatStation/Content.Server
Pieter-Jan Briers b36d22128a Fix ghosts throwing exception on round restart.
Done by re-organizing the cleanup sequence so that players are moved back to lobby and have their mind wiped *before* entities are deleted.

The mind system always tries to ensure players have a ghost even in the most wacky circumstances like entity deletion. This goes contrary to the fact that we need to delete all entities to clean the game state. So cleaning all the minds should be done first.
2021-01-11 09:04:09 +01:00
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Actions Adds disarm action (#2950) 2021-01-09 20:31:34 +01:00
Administration setoutfit doesn't do mob checks anymore. 2021-01-09 22:29:59 +01:00
AI Fix NPC shutdown crash (#2971) 2021-01-10 15:24:03 +01:00
Alert/Click Actions System + UI (#2710) 2020-12-13 23:28:20 +01:00
Atmos Remove AggressiveInlining abuse from TileAtmosphere.cs. 2020-12-22 18:31:02 +01:00
Botany Botany (#2357) 2020-10-26 23:19:46 +01:00
Cargo Refactors the CargoOrderDataManager into the CargoConsoleSystem (#2858) 2021-01-08 21:11:09 -08:00
Chat Allows admins to see deadchat and adds a toggle for deadchat for admins and ghosts (#2904) 2021-01-04 09:25:33 +01:00
Chemistry Chemical reaction refactor (#2936) 2021-01-07 17:31:43 +11:00
Commands Fix being gibbed when commiting suicide or ghosting while crit'd 2021-01-10 20:52:11 +01:00
Construction Upgradeable machines. (#2675) 2020-12-03 22:49:00 +01:00
Database Backpack preferences. (#2864) 2021-01-03 16:22:14 +01:00
DeviceNetwork Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Eui Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
Explosions Fixes to explosionhelper (#2819) 2021-01-02 19:03:10 +01:00
GameObjects Fix traitor identification overlay (#2978) 2021-01-11 00:50:04 +01:00
GameTicking Fix ghosts throwing exception on round restart. 2021-01-11 09:04:09 +01:00
GlobalVerbs SetAnchor debug command and verb (#2972) 2021-01-10 20:08:07 +01:00
Interfaces Disarm popup entity name fix 2021-01-09 21:38:29 +01:00
Jobs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Mobs Reorganize commands into the Commands folder (#2679) 2020-12-03 13:40:47 +11:00
Objectives Damage rework (#2525) 2020-12-07 14:52:55 +01:00
PDA Fixes uplink account creation failing if you have any non-antag role. 2020-12-15 11:29:11 +01:00
Players ConGroups are gone. Long live admin flags in content. 2020-10-30 16:06:48 +01:00
Preferences Clean up stale preferences data on load at the server. 2020-12-20 16:13:45 +01:00
Prototypes Traitor (#2566) 2020-12-01 17:05:19 +01:00
Sandbox Improve "give AA ID". 2020-09-29 16:05:29 +02:00
StationEvents Gets rid of my bad event (#2846) 2020-12-27 02:51:24 +01:00
Throw Fixes to explosionhelper (#2819) 2021-01-02 19:03:10 +01:00
Utility Replace MapIndices with Vector2i (#2228) 2020-10-11 15:21:21 +02:00
app.config Updates submodule (#56) 2018-04-12 23:56:43 +02:00
AssemblyInfo.cs Fix exception in ReagentPrototype caused by IMetabolizable (#451) 2019-11-23 21:55:31 +01:00
ConnectionManager.cs Holy crap auth works (#2099) 2020-09-29 14:26:00 +02:00
Content.Server.csproj More nullas as errors (#2611) 2020-12-09 23:28:24 +11:00
EntryPoint.cs Actions System + UI (#2710) 2020-12-13 23:28:20 +01:00
IgnoredComponents.cs Objectives (#2459) 2020-11-22 18:38:07 +11:00
MoMMILink.cs Update submodule, statushost changes, fix missing projects to sln 2020-12-21 04:14:36 +01:00
Program.cs Content.{Client,Server} are now Exes that can be ran. 2020-01-22 20:17:32 +01:00
ServerContentIoC.cs Refactors the CargoOrderDataManager into the CargoConsoleSystem (#2858) 2021-01-08 21:11:09 -08:00
ServerModuleTestingCallbacks.cs Improve integration testing 2019-06-29 01:58:16 +02:00
ServerNotifyManager.cs Reorganize commands into the Commands folder (#2679) 2020-12-03 13:40:47 +11:00
SetOutfitEui.cs Add setoutfit command (#2874) 2021-01-08 14:29:08 +01:00
StatusShell.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00