CatStation/Content.IntegrationTests/Tests/GameRules
Princess Cheeseballs c2f986ea8b
Cleanup Antag Selection Logic a Lot (#42673)
* commit god

* don't log an error every time we try to turn a nonghost into an antag cause that shit is optional...

* asdsasdsasd

* Saltern is load bearing

* doesn't even break anything

* don't all caps the comment, add more detail

* review

Co-authored-by: Tayrtahn <tayrtahn@gmail.com>

* make them return the antag entity

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
Co-authored-by: Tayrtahn <tayrtahn@gmail.com>
2026-02-05 05:35:41 +00:00
..
AntagPreferenceTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
FailAndStartPresetTest.cs Try fix RestartTest (#36725) 2025-04-19 22:17:03 +10:00
NukeOpsTest.cs fixing the handling of the RespiratorComponent without checking (#42665) 2026-01-26 22:17:52 +00:00
RuleMaxTimeRestartTest.cs refactor event schedulers to use explicit game rules (#29320) 2024-08-14 15:21:01 +10:00
SecretStartsTest.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
StartEndGameRulesTest.cs Cleanup Antag Selection Logic a Lot (#42673) 2026-02-05 05:35:41 +00:00
TraitorRuleTest.cs Forbid string literals for NpcFactionSystem methods (#38140) 2025-06-08 00:39:18 +02:00