CatStation/Content.Client/Lobby
metalgearsloth 4310a9e6d8
Job weight rework (#45056)
* Job weight rework

Instead of global job priorities we do:
- Fill up minimum job slots first by priority. Has same-department / anyone / never fallbacks.
- Players get their jobs by pref, filling up up to roundstart values on gamemapprototype (AKA maximums)

Default weights are used if the map doesn't specify.

* a

* I square to god
2026-08-08 01:44:53 +00:00
..
UI Job weight rework (#45056) 2026-08-08 01:44:53 +00:00
ClientPreferencesManager.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
IClientPreferencesManager.cs Drop ICharacterProfile/ICharacterAppearance interfaces (#42661) 2026-01-26 20:15:44 +00:00
LobbyState.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
LobbyUIController.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00