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* Throwing fixes - Status should always be reset. - ResetDynamics when I meant ResetMassData but didn't matter anyway. * a |
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| .. | ||
| DamageOnHighSpeedImpactSystem.cs | ||
| DamageOnHitSystem.cs | ||
| DamageOnLandSystem.cs | ||
| DamageOnToolInteractSystem.cs | ||
| DamageOtherOnHitSystem.cs | ||
| DamagePopupSystem.cs | ||
| DamageUserOnTriggerSystem.cs | ||
| ExaminableDamageSystem.cs | ||
| GodmodeSystem.cs | ||