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* Remove IActionBlocker.CanMove Ported the remainders over to using MovementAttemptEvent which should also help make mob movement a bit faster. * Make that check faster |
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| .. | ||
| Components | ||
| EntitySystems | ||
| State | ||
| DamageStateHelpers.cs | ||
| DamageStateVisuals.cs | ||
| IMobStateComponent.cs | ||
| MobStateChangedMessage.cs | ||