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* wip * fix merge conflict messup * testing changes * make command be able to target specific map, make system work on preinit maps * so long. also, firelocks * fix rotation logic * do not align * better temp feedback * onmapinit cvar, anchoredalign datafield * some firelock stuff * track unanchored AlignTo entities, with lower weight * finish aligncommand * comment update * system cleanup * wip * firelock final * Resources/Prototypes/ plastic flaps * review fixes * changes to logging and feedback loc * add dry run parameter to command * don't spam AllEntityQuery on calls that can happing midround * redundant aligncommand dependencies * rewrite a bunch of jank in the system * network the comps * change aligner type to bitmask for performance. Rename some files and names to be easier to comprehend and use * detailed logs only when called via command * shuttle windows did not follow the flock * fix bitmask check issue * more flag shenanigans were found * another non-inheriting base prototype. Not ideal. * remove redundant component definition * XML summary updates * Add todo --------- Co-authored-by: SlamBamActionman <slambamactionman@gmail.com> |
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| .. | ||
| MappingMapDataMessage.cs | ||
| MappingSaveMapErrorMessage.cs | ||
| MappingSaveMapMessage.cs | ||
| SharedStructureAlignerSystem.cs | ||
| StartPlacementActionEvent.cs | ||
| StructureAlignerComponent.cs | ||
| StructureAlignerPylonComponent.cs | ||