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Ciarán Walsh c2f4b5145d
Defibs will now also shock anyone still interacting with the target. (#35998)
* Defibs will now also shock anyone still interacting with the target.

* Improvements to test readability

* Apply fixes to other tests

* Refactor the interacting entities query to use an event.

* Include pullers as interacting with the entity they are pulling

* Broadcast event

* Use a constant

* Convert new test to InteractionTest

* Convert existing test

* Add behaviour note

* Revert "Convert existing test"

This reverts commit b8a8f2f68e3733bdb6ec254faf955a42096d47d7.

* Move new test into separate (InteractionTest) test file

* Use ToServer

* Use a constant for prototype id

* Use ToServer

* Add EntProtoId constructor

* Add assertion failure messages

* Manual cleanup of test entities

* Remove obsolete flag

* Add test summaries

* Remove tuple constructor

* Wrap entity deletion in WaitPost

* Extend DoAfter interacting test with an extra mob
2025-11-22 23:44:26 +00:00
.github Fix typo in PR template (#41451) 2025-11-16 13:44:18 +00:00
.run Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
.vscode Adds Test & Integration Test commands to the Visual Studio Code configuration (#32705) 2025-04-18 13:49:36 +10:00
BuildChecker Replace all usages of /bin/bash shebang with /usr/bin/env (#40756) 2025-10-12 19:49:41 +00:00
BuildFiles/Mac/Space Station 14.app/Contents
Content.Benchmarks Update RaiseEventBenchmark for engine changes (#37349) 2025-11-13 21:50:17 +11:00
Content.Client Decouple GasPrototype IDs from Gas Enum (#41266) 2025-11-21 20:12:13 +00:00
Content.Docfx
Content.IntegrationTests Defibs will now also shock anyone still interacting with the target. (#35998) 2025-11-22 23:44:26 +00:00
Content.MapRenderer Move TestPair & PoolManager to engine (#36797) 2025-09-21 17:17:43 +12:00
Content.Packaging Remove x86 targets from Content Packaging (#40664) 2025-10-03 07:10:05 +00:00
Content.PatreonParser Update submodule, .NET 9 (#34320) 2025-01-11 21:22:47 +01:00
Content.Replay StyleNano removal: Palette system and Sheetlets (#29903) 2025-10-19 21:10:44 +00:00
Content.Server Defibs will now also shock anyone still interacting with the target. (#35998) 2025-11-22 23:44:26 +00:00
Content.Server.Database Fix generating migrations with USE_SYSTEM_SQLITE (#40910) 2025-10-14 21:40:05 +00:00
Content.Shared Defibs will now also shock anyone still interacting with the target. (#35998) 2025-11-22 23:44:26 +00:00
Content.Shared.Database Entity effects ECS refactor (#40580) 2025-10-12 21:23:42 +00:00
Content.Tests Remove some warnings generated by SolutionTests (#41194) 2025-11-01 15:37:20 +00:00
Content.Tools Replace all usages of /bin/bash shebang with /usr/bin/env (#40756) 2025-10-12 19:49:41 +00:00
Content.YAMLLinter Fix yaml linter and misc errors (#37444) 2025-07-10 00:25:36 -04:00
Pow3r Remove warnings in Pow3r (#41195) 2025-10-30 12:42:53 +00:00
Resources Improve hitboxes for knives and shivs to better match their sprites (#39100) 2025-11-22 19:13:35 +00:00
RobustToolbox@dbde8023ed Update engine submodule to 268.0.0 (#41408) 2025-11-13 22:02:04 +11:00
Tools Update GDPR dump script to latest migration (#41387) 2025-11-10 22:33:53 +00:00
.editorconfig Prefer file-scoped namespaces in .editorconfig (#38879) 2025-07-09 11:33:18 -07:00
.envrc Update nix flake for .NET 9 (#34480) 2025-01-17 18:26:04 +01:00
.gitattributes
.gitignore cleanup: remove TargetingDoll-related code (#20866) 2023-10-09 16:40:17 -07:00
.gitmodules
bors.toml
CODE_OF_CONDUCT.md update support email (#41166) 2025-10-28 10:27:07 +00:00
Directory.Packages.props Update OpenTK to latest (#39227) 2025-08-17 21:24:42 +02:00
flake.lock Update nix flake for .NET 9 (#34480) 2025-01-17 18:26:04 +01:00
flake.nix Update nix flake for .NET 9 (#34480) 2025-01-17 18:26:04 +01:00
global.json Update submodule, .NET 9 (#34320) 2025-01-11 21:22:47 +01:00
LICENSE.TXT Happy New Year (#34288) 2025-01-08 03:50:46 +01:00
nuget.config Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
omnisharp.json Adds formatting issue analyzing in Omnisharp (VSCode) (#15809) 2023-04-30 02:26:13 +10:00
README.md Remove Lemmy from the README (#41284) 2025-11-04 12:49:22 +00:00
RUN_THIS.py Fix RUN_THIS.py so it would be cross-platform and it would be possible to use it from cmd on Windows (#26017) 2024-03-12 01:02:41 +01:00
runclient-Tools.bat Add pause to runclient (#37748) 2025-05-26 13:50:05 +02:00
runclient-Tools.sh Replace all usages of /bin/bash shebang with /usr/bin/env (#40756) 2025-10-12 19:49:41 +00:00
runclient.bat Add pause to runclient (#37748) 2025-05-26 13:50:05 +02:00
runclient.sh Replace all usages of /bin/bash shebang with /usr/bin/env (#40756) 2025-10-12 19:49:41 +00:00
runserver-Tools.bat Tools batch files (#29179) 2024-06-19 21:33:02 +02:00
runserver-Tools.sh Replace all usages of /bin/bash shebang with /usr/bin/env (#40756) 2025-10-12 19:49:41 +00:00
runserver.bat Use dotnet run for the run batch files instead of directly calling the exe (#27698) 2024-05-05 22:18:26 +02:00
runserver.sh Replace all usages of /bin/bash shebang with /usr/bin/env (#40756) 2025-10-12 19:49:41 +00:00
SECURITY.md update support email (#41166) 2025-10-28 10:27:07 +00:00
shell.nix Add libicu to shell.nix (#35540) 2025-02-26 19:54:33 +01:00
SpaceStation14.sln Add Robust.Xaml.csproj to the solution (#31573) 2024-08-28 15:08:35 +02:00
SpaceStation14.sln.DotSettings Nanotrasen is a word (#41124) 2025-10-26 23:58:19 +00:00

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Documentation/Wiki

Our docs site has documentation on SS14's content, engine, game design, and more.
Additionally, see these resources for license and attribution information:

We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language, consider creating a fork or contributing to a fork.

AI-generated contributions disclaimer

This project does not accept low-effort or wholesale AI-generated contributions. Examples include, but are not limited to:

  • Any code (including yaml) generated by tools like GitHub Copilot, ChatGPT, or similar.
  • AI-created artwork, sound files, or other assets.
  • Auto-generated documentation, issue reports or pull request descriptions.

Exceptions to this are simple tools like Rider's single-line completion feature.

Building

  1. Clone this repo:
git clone https://github.com/space-wizards/space-station-14.git
  1. Go to the project folder and run RUN_THIS.py to initialize the submodules and load the engine:
cd space-station-14
python RUN_THIS.py
  1. Compile the solution:

Build the server using dotnet build.

More detailed instructions on building the project.

License

All code for the content repository is licensed under the MIT license.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and copyright specified in the metadata file. For example, see the metadata for a crowbar.

Note

Some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.