CatStation/Content.Shared
2025-06-10 17:13:14 +07:00
..
Abilities action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Access Access Reader Refactor (#37772) 2025-06-05 19:28:55 -04:00
ActionBlocker GettingUsedAttemptEvent (#35450) 2025-02-24 17:21:17 +01:00
Actions fix dragon devour action (#37968) 2025-05-31 22:29:51 +02:00
Administration Upstream (#3172) 2025-05-24 11:00:17 +03:00
Advertise Predict vending machine UI (#33412) 2025-03-02 13:47:52 +11:00
Alert Upstream (#3172) 2025-05-24 11:00:17 +03:00
AlertLevel Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Ame Predict AME Fuel Examine (#38018) 2025-06-03 13:51:50 +02:00
Animals Upstream (#3172) 2025-05-24 11:00:17 +03:00
Anomaly Upstream (#3172) 2025-05-24 11:00:17 +03:00
Antag Add support for antag-before-job selection (#35789) 2025-03-12 16:48:39 +01:00
APC Make APC UI work correctly with multiple users (#32465) 2024-10-12 19:21:43 +11:00
Arcade Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Armable Upstream (#3172) 2025-05-24 11:00:17 +03:00
Armor Chameleon vests now act like winter coats (#34929) 2025-03-17 19:39:04 +01:00
Atmos Bring back low pressure damage to its unnerfed value (#38196) 2025-06-09 17:05:48 -07:00
Audio Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
BarSign Selectable Bar Signs (#29068) 2024-07-01 02:20:57 +10:00
Beam Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Bed action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Beeper Refactor: ProximityDetectionSystem (#35133) 2025-05-12 00:33:35 +10:00
Bible Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Blocking Upstream (#3172) 2025-05-24 11:00:17 +03:00
Body Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164) 2025-06-09 10:36:04 -04:00
Botany Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Bql Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Buckle Cleanup unused/redundant dependencies (#38099) 2025-06-06 18:11:52 +02:00
Burial Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164) 2025-06-09 10:36:04 -04:00
Cabinet Power stuff (#31314) 2024-08-25 22:18:42 +10:00
Camera Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
CardboardBox Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Cargo Allow cargo request computers to send orders to the primary account (#37943) 2025-06-09 11:11:19 -04:00
CartridgeLoader Fix prototypes and datadefs so they pass analyzer checks (again) (#37485) 2025-05-15 20:30:50 +02:00
CCVar Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164) 2025-06-09 10:36:04 -04:00
ChangeNameInContainer Plushies can now have pAIs stuffed into them (v2)! (#30805) 2024-10-09 20:01:32 +02:00
CharacterInfo Objectives ecs rework (#19967) 2023-09-16 16:18:10 +10:00
Charges Upstream (#3172) 2025-05-24 11:00:17 +03:00
Chasm Landmine stepoff (#22962) 2024-03-24 16:33:45 +11:00
Chat upstream 2025-06-08 00:04:48 +07:00
Chemistry Spray nozzle can suck puddles into tank directly! (#30600) 2025-05-25 23:36:16 -04:00
Climbing Don't show climb verb for objects that cannot be climbed (#38115) 2025-06-06 18:25:17 -04:00
Clock Watches (#29550) 2024-07-13 16:09:19 +10:00
Cloning Upstream (#3172) 2025-05-24 11:00:17 +03:00
Clothing Chameleon clothes + EMP behaviour (#30924) 2025-05-29 20:06:03 -04:00
Clumsy Upstream (#3172) 2025-05-24 11:00:17 +03:00
Cluwne Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
CombatMode make PacifiedComponent session specific (#38137) 2025-06-07 14:37:13 -07:00
Communications Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
ComponentTable Upstream (#3172) 2025-05-24 11:00:17 +03:00
Computer ECS ComputerVisualizer (#13289) 2023-01-15 00:01:47 -04:00
Configurable Upstream (#3172) 2025-05-24 11:00:17 +03:00
Construction Layering for atmospheric pipes (#36124) 2025-06-01 22:01:43 -07:00
ContainerHeld Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-05-30 19:53:56 -04:00
Containers Spray nozzle can suck puddles into tank directly! (#30600) 2025-05-25 23:36:16 -04:00
Contraband Upstream (#3172) 2025-05-24 11:00:17 +03:00
Conveyor Mob movement rewrite (#35931) 2025-03-28 09:29:02 +11:00
Coordinates Replace obsolete FromMap calls with ToCoordinates (#35304) 2025-02-20 23:03:42 +11:00
Corvax Upstream (#3172) 2025-05-24 11:00:17 +03:00
Crayon Improve crayon UI to not be stuck in 1996 (#33101) 2024-11-15 21:25:06 -06:00
CrewManifest Make department / job list sorting consistent. (#25486) 2024-02-23 15:04:44 +11:00
CriminalRecords Localize criminal records reason placeholder dataset (#35810) 2025-03-16 19:43:37 -04:00
Cuffs Upstream (#3172) 2025-05-24 11:00:17 +03:00
Damage Add Diona rooting (#32782) 2025-06-04 12:52:59 +02:00
Dataset Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Decals Upstream (#3172) 2025-05-24 11:00:17 +03:00
Defusable Hardbombs & Defusables (#15380) 2023-09-11 18:42:38 -07:00
Delivery Further Mail Balancing (#37986) 2025-05-31 21:28:13 -07:00
Destructible Better Godmode (#37020) 2025-05-10 01:06:19 -04:00
DetailExaminable make the detailed examine verb predicted (#35362) 2025-02-21 11:30:06 -08:00
DeviceLinking Upstream (#3172) 2025-05-24 11:00:17 +03:00
DeviceNetwork Upstream (#3172) 2025-05-24 11:00:17 +03:00
Devour Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
Dice Predicted dice rolls (#34863) 2025-02-14 16:46:25 +01:00
Directions Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00
DisplacementMap Displacement maps big update (#30093) 2024-07-23 12:04:09 +03:00
Disposal Upstream (#3172) 2025-05-24 11:00:17 +03:00
DoAfter Extracts magic strings from Tag calls (#36305) 2025-04-04 20:20:19 -04:00
Doors Upstream (#3172) 2025-05-24 11:00:17 +03:00
DragDrop Climbing refactor (#20516) 2023-10-10 16:41:11 -07:00
Dragon Content changes for entity categories PR (#27232) 2024-06-02 14:08:15 +10:00
DrawDepth Layering for atmospheric pipes (#36124) 2025-06-01 22:01:43 -07:00
Drowsiness Add haloperidol, potassium iodide (#27454) 2024-08-03 03:12:08 +10:00
Drugs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Drunk Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Effects Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Electrocution Reduce base electrocution stun time from 8 to 5 seconds (#34578) 2025-03-15 16:57:35 +01:00
Emag Upstream (#3172) 2025-05-24 11:00:17 +03:00
Emoting Code cleanup: Dirty(Comp) (#26238) 2024-03-19 23:27:02 -04:00
Emp Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
Engineering Upstream (#3172) 2025-05-24 11:00:17 +03:00
Ensnaring Upstream (#3172) 2025-05-24 11:00:17 +03:00
EntityEffects Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164) 2025-06-09 10:36:04 -04:00
EntityList EntityLootTable deleted (#37604) 2025-05-19 19:53:29 +10:00
EntityTable Add support for contextual information in EntityTables (#37737) 2025-05-31 15:40:25 +02:00
Entry Add a way for bulk abstracting prototypes (#24140) 2024-01-16 21:39:14 -08:00
Eui Fix error when the client gets an Eui state message before its open message (#23610) 2024-01-14 20:18:45 +11:00
Examine Upstream (#3172) 2025-05-24 11:00:17 +03:00
Exchanger Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Execution Execution System uses the identity of an entity; added "the" to execution message (#32536) 2024-09-30 00:36:47 +02:00
Explosion Cleanup remaining IMapManager.MapExists uses (#37851) 2025-05-26 18:45:55 +02:00
Eye action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Fax Merge commit '3551eb04115854cdbbf1841f5960c3cdbc508583' into 02-19-upstream 2025-02-19 03:00:13 +01:00
FingerprintReader Upstream (#3172) 2025-05-24 11:00:17 +03:00
FixedPoint Add FixedPoint2TypeParser (#38169) 2025-06-09 18:01:53 +10:00
Flash let FlashArea be called from shared (#30343) 2024-09-19 09:58:10 +10:00
Fluids Spray nozzle can suck puddles into tank directly! (#30600) 2025-05-25 23:36:16 -04:00
Foldable Upstream (#3172) 2025-05-24 11:00:17 +03:00
Follower Upstream (#3172) 2025-05-24 11:00:17 +03:00
Forensics Upstream (#3172) 2025-05-24 11:00:17 +03:00
Friction Content changes required for physicsmap purge (#37878) 2025-05-28 19:38:47 +10:00
Friends fix fish petting misprediction (#30175) 2024-07-20 13:23:46 +10:00
GameTicking Refactor audio system to send collection IDs over the network (#33610) 2025-02-23 23:14:56 +11:00
GameWindow Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Gateway Gateway destinations (#21040) 2023-11-14 19:23:40 -07:00
Ghost Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164) 2025-06-09 10:36:04 -04:00
GhostKick Pass IRobustSerializer to NetMessage (#11021) 2022-09-14 17:25:25 +10:00
Gibbing Upstream (#3172) 2025-05-24 11:00:17 +03:00
Glue Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
GPS Upstream (#3172) 2025-05-24 11:00:17 +03:00
Gravity Station Anchor (#26098) 2024-08-31 10:40:28 -04:00
GridPreloader Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Guardian Refactor actions to be entities with components (#19900) 2023-09-08 18:16:05 -07:00
Guidebook Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Hands Add WieldingBlockerComponent (#37778) 2025-05-25 23:50:30 -04:00
HealthExaminable Improved Health examination text (#38126) 2025-06-09 00:31:49 -07:00
Holiday Automatic holiday sprites (#22929) 2023-12-24 23:52:43 -07:00
Holopad Upstream (#3172) 2025-05-24 11:00:17 +03:00
HotPotato Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
HUD Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Humanoid Upstream (#3172) 2025-05-24 11:00:17 +03:00
IconSmoothing randomize iconSmoothing (#28158) 2024-07-19 18:13:35 +10:00
IdentityManagement Upstream (#3172) 2025-05-24 11:00:17 +03:00
IgnitionSource Fix matchstick prediction issues (#31418) 2025-04-08 23:00:57 +02:00
Implants Chameleon controller implant (Clothing fast switch) (#33887) 2025-05-30 12:07:25 +02:00
Info Fixes the ShowRulesCommand and the client not syncing rules correctly (#28752) 2024-06-15 00:41:25 -04:00
Input Upstream (#3172) 2025-05-24 11:00:17 +03:00
Instruments Upstream (#3172) 2025-05-24 11:00:17 +03:00
Intellicard/Components Intellicards now have a doAfter. (#33198) 2024-11-09 13:29:29 -06:00
Interaction Don't click-to-face when moving (#37874) 2025-05-27 13:34:23 +02:00
Internals Use distinct action labels for toggling internals on and off. (#36073) 2025-06-02 13:09:45 +02:00
Inventory upstream 2025-06-08 00:04:48 +07:00
IoC Slight localization func cleanup (#11380) 2022-10-18 19:51:18 -07:00
Item Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-05-30 19:53:56 -04:00
ItemRecall action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Jaunt Ethereal Jaunt Spell for Wizard & Jaunt ECS (#33201) 2024-11-14 00:36:37 +01:00
Jittering Reagent grinder jittering (#24190) 2024-01-17 06:14:32 -07:00
Kitchen Add microwave recipes to the guidebook (#34105) 2025-02-23 16:24:44 +01:00
Labels Upstream (#3172) 2025-05-24 11:00:17 +03:00
LandMines Upstream (#3172) 2025-05-24 11:00:17 +03:00
Lathe Upstream (#3172) 2025-05-24 11:00:17 +03:00
Light Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164) 2025-06-09 10:36:04 -04:00
Lightning Tesla (#21124) 2023-12-28 13:11:50 +00:00
Localizations Upstream (#3172) 2025-05-24 11:00:17 +03:00
Lock Add checks for various complex interactions (#37246) 2025-06-02 10:06:45 -07:00
Lube Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
MachineLinking Remove superseded machine linking code (#18244) 2023-07-24 12:07:35 +10:00
Machines Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Magic action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
MagicMirror Make magic mirror do-after longer, add popups to notify the target (#30366) 2024-07-30 12:17:27 +10:00
Mapping action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Maps Upstream (#3172) 2025-05-24 11:00:17 +03:00
MapText Implement map text (#28705) 2024-06-09 15:18:54 -04:00
MassMedia Save unpublished news articles (#31491) 2024-09-09 13:38:49 -06:00
Materials Upstream (#3172) 2025-05-24 11:00:17 +03:00
Maths
Mech Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
Medical Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164) 2025-06-09 10:36:04 -04:00
MedicalScanner Add health analyzer unrevivability warning (#32636) 2024-10-26 19:22:08 +02:00
Mind Upstream (#3172) 2025-05-24 11:00:17 +03:00
Mindshield Chameleon controller implant (Clothing fast switch) (#33887) 2025-05-30 12:07:25 +02:00
Mining Mineral Scanner (#31390) 2024-09-07 00:05:53 +10:00
Mobs action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Module Removes unused "ModuleManager" (#11918) 2022-10-14 13:11:19 -07:00
Morgue Morgue system refactor remove unused VVs and into Entity (#31835) 2024-09-04 17:30:21 +02:00
MouseRotator Fix MouseRotator on rotated grids (#29663) 2024-07-02 23:04:15 +10:00
Mousetrap Fix clientside storage Whitelists (#24063) 2024-02-02 00:33:57 +11:00
Movement Blood-Red Magboots now correctly show if magboots are active (#38013) 2025-06-04 13:10:06 +02:00
NameIdentifier Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
NameModifier Add GetBaseName method to NameModifierSystem (#35633) 2025-03-03 02:03:16 +01:00
Ninja action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
NodeContainer Upstream (#3172) 2025-05-24 11:00:17 +03:00
NPC Forbid string literals for NpcFactionSystem methods (#38140) 2025-06-08 00:39:18 +02:00
Nuke Add microwave-nukedisk interaction (#36114) 2025-05-21 11:06:58 -07:00
NukeOps Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
Nutrition Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164) 2025-06-09 10:36:04 -04:00
Objectives Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Overlays improve noir glasses shader (#37996) 2025-06-02 09:16:10 -07:00
PAI action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Paper Upstream (#3172) 2025-05-24 11:00:17 +03:00
Parallax Update SharedBiomeSystem methods to use Entity<T> (#37698) 2025-05-21 22:10:52 -04:00
ParcelWrap Upstream (#3172) 2025-05-24 11:00:17 +03:00
ParticleAccelerator Add multipart machines system (#35969) 2025-06-02 17:02:41 +03:00
Payload Power stuff (#31314) 2024-08-25 22:18:42 +10:00
PDA Upstream (#3172) 2025-05-24 11:00:17 +03:00
Physics Force Wall Tweaks (#37525) 2025-05-19 03:30:46 +02:00
Pinpointer Seperate EMAG into EMAG and Authentication Disruptor (#34337) 2025-01-29 23:05:47 -05:00
Placeable Move PlaceableSurfaceComponent usages to PlaceableSurfaceSystem (#28384) 2024-09-19 17:42:49 +10:00
Players Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Plunger Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
PneumaticCannon Add events for GunComponent values, muzzle flashes and cartridge spread (#24077) 2024-01-29 10:32:42 +11:00
Pointing Travelling pointing arrows, brains can no longer point (#24864) 2024-02-03 19:09:20 +11:00
Points Remove cloneData parameter from AutoNetworkedField (#20596) 2023-09-30 15:14:16 +10:00
Polymorph Upstream (#3172) 2025-05-24 11:00:17 +03:00
Popups Upstream (#3172) 2025-05-24 11:00:17 +03:00
Power Upstream (#3172) 2025-05-24 11:00:17 +03:00
PowerCell fix: don't retroactively drain disabled batteries (#37364) 2025-05-12 23:24:00 +02:00
Prayer Prayable datafield typo (#28622) 2024-06-05 10:32:58 +03:00
Preferences Merge remote-tracking branch 'upstream/master' 2025-05-24 22:35:13 +07:00
Procedural Ore + entitytable fixes (#37675) 2025-05-21 12:43:17 -04:00
Projectiles Upstream (#3172) 2025-05-24 11:00:17 +03:00
Prototypes Layering for atmospheric pipes (#36124) 2025-06-01 22:01:43 -07:00
ProximityDetection Refactor: ProximityDetectionSystem (#35133) 2025-05-12 00:33:35 +10:00
Prying Firelocks are no longer pryable by hand if they are powered (#29221) 2024-06-22 10:49:50 -07:00
Puppet Turn interaction related attempt events into structs (#29168) 2024-06-19 00:30:41 +10:00
Radiation Upstream (#3172) 2025-05-24 11:00:17 +03:00
Radio Upstream (#3172) 2025-05-24 11:00:17 +03:00
Random Removes references to GetAnchoredEntitiesEnumerator(Vector2i) (#37796) 2025-05-25 01:00:47 +02:00
RatKing action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
RCD Upstream (#3172) 2025-05-24 11:00:17 +03:00
ReagentSpeed make lube speed up lathes (#25515) 2024-05-07 14:20:43 -04:00
Rejuvenate Event-ify Rejuvenate (#11145) 2022-09-15 03:30:56 +10:00
Remotes Reduced Warning Count By 130 For Full Rebuilds (#26518) 2024-03-29 16:28:16 +11:00
Repairable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RepulseAttract Wizard: Repulse Spell (#35377) 2025-02-22 10:56:54 -05:00
Research Upstream (#3172) 2025-05-24 11:00:17 +03:00
Resist Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Respawn Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Revenant fix: Check revenant ability costs correctly (#32050) 2024-09-10 19:07:07 -04:00
Revolutionary Add tooltips to the agent ID job icons and improve status icon prototypes (#28575) 2024-08-09 16:14:07 +10:00
Robotics Fix prototypes so they pass analyzer checks (#35435) 2025-02-24 15:21:59 +11:00
Roles Chameleon controller implant (Clothing fast switch) (#33887) 2025-05-30 12:07:25 +02:00
Rootable Add Diona rooting (#32782) 2025-06-04 12:52:59 +02:00
Rotatable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Rotation Fix rotation visuals desync & appearance state spam (#23016) 2023-12-26 16:32:25 -07:00
Rounding Improved output distribution of RoundToLevels (#25026) 2024-02-08 10:37:24 +11:00
Salvage Salvage Job Board (#37549) 2025-05-18 14:02:52 +10:00
Sandbox Turn SandboxManager into a system (#6867) 2022-02-23 17:00:30 -07:00
Security Upstream (#3172) 2025-05-24 11:00:17 +03:00
SensorMonitoring Adds the thermo-electric generator (#18840) 2023-08-12 15:41:55 -05:00
Sericulture Reduce network burden of the hunger system (#32986) 2024-12-18 14:06:02 +01:00
Shuttles Fix center of mass mispredict when placing tiles (#37969) 2025-06-01 00:39:45 -04:00
Silicons Tweak for the visual coverage granted to station AIs by holopads (#38059) 2025-06-05 19:15:55 -04:00
Singularity Seperate EMAG into EMAG and Authentication Disruptor (#34337) 2025-01-29 23:05:47 -05:00
Slippery Add Diona rooting (#32782) 2025-06-04 12:52:59 +02:00
SMES Resolves SmesVisualizer is Obsolete (#13899) 2023-05-07 13:43:41 +10:00
Smoking Upstream (#3172) 2025-05-24 11:00:17 +03:00
Solar Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
Sound use manual component state for BaseEmitSoundComponent (#35030) 2025-03-31 00:41:11 +11:00
Spawning Upstream (#3172) 2025-05-24 11:00:17 +03:00
Species Simplify DoAfterArgs behavior for movement and distance checks (#25226) 2024-03-19 21:09:00 +11:00
Speech Upstream (#3172) 2025-05-24 11:00:17 +03:00
Spider Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
Spillable Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SprayPainter Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Spreader Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Sprite Kobold variety - allows kobolds to have random colors and horns (+ allows RandomSpriteComponent to uh. Actually choose random sprites for specific layers) (#23393) 2024-01-03 17:39:00 -07:00
SSDIndicator Upstream (#3172) 2025-05-24 11:00:17 +03:00
Stacks Upstream (#3172) 2025-05-24 11:00:17 +03:00
Standing Mob collisions (#34580) 2025-04-05 00:33:52 +11:00
Station Chameleon controller implant (Clothing fast switch) (#33887) 2025-05-30 12:07:25 +02:00
StationRecords Upstream (#3172) 2025-05-24 11:00:17 +03:00
StatusEffect CompFactory updates (#37559) 2025-05-20 01:08:55 -04:00
StatusIcon Fix prototypes so they pass analyzer checks (#35435) 2025-02-24 15:21:59 +11:00
Stealth Content changes for engine exception tolerance PR (#27455) 2024-04-29 18:43:15 +10:00
StepTrigger Upstream (#3172) 2025-05-24 11:00:17 +03:00
Sticky full sticky prediction (#30230) 2024-08-09 09:36:15 +10:00
Storage Fix eating and drinking verbs showing up after a short delay and making your verb UI bounce (#38164) 2025-06-09 10:36:04 -04:00
Store Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
StoreDiscount/Components Cleanup remaining IMapManager.MapExists uses (#37851) 2025-05-26 18:45:55 +02:00
StoryGen Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Strip Upstream (#3172) 2025-05-24 11:00:17 +03:00
Stunnable Add checks for various complex interactions (#37246) 2025-06-02 10:06:45 -07:00
SubFloor Layering for atmospheric pipes (#36124) 2025-06-01 22:01:43 -07:00
SurveillanceCamera Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Survivor/Components Fix/Addition - Wizard Survivor Antag Status (#35226) 2025-02-23 12:24:36 -05:00
Swab Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
Tabletop Upstream (#3172) 2025-05-24 11:00:17 +03:00
Tag Upstream (#3172) 2025-05-24 11:00:17 +03:00
Telephone Speech is relayed by holopad holograms (#33978) 2025-01-02 12:41:12 +01:00
Teleportation Upstream (#3172) 2025-05-24 11:00:17 +03:00
Temperature Add prediction to electric grills (#36241) 2025-04-01 09:43:19 -07:00
TextScreen Hallway textscreens (#24189) 2024-01-27 08:51:24 -05:00
Thief Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
Throwing Upstream (#3172) 2025-05-24 11:00:17 +03:00
Tiles Upstream (#3172) 2025-05-24 11:00:17 +03:00
Timing Upstream (#3172) 2025-05-24 11:00:17 +03:00
Tips Upstream (#3172) 2025-05-24 11:00:17 +03:00
Toggleable Decouple Lights from Toggleable Visuals (and headphone music notes bugfix) (#35341) 2025-05-30 19:53:56 -04:00
Toilet Decouple interactions from hands, cleanup old events, add new fears (#28393) 2024-05-31 13:26:19 -07:00
Tools Add checks for various complex interactions (#37246) 2025-06-02 10:06:45 -07:00
Toolshed/TypeParsers Add FixedPoint2TypeParser (#38169) 2025-06-09 18:01:53 +10:00
Traits Upstream (#3172) 2025-05-24 11:00:17 +03:00
Trigger
TurretController Sentry turrets - Part 6: Sentry turret control panels (#35235) 2025-05-26 16:00:50 +03:00
Turrets Sentry turrets - Part 6: Sentry turret control panels (#35235) 2025-05-26 16:00:50 +03:00
Udder Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
UserInterface Upstream (#3172) 2025-05-24 11:00:17 +03:00
Vapor Space cleaner buffs (#15779) 2023-05-02 00:25:33 +10:00
VendingMachines Upstream (#3172) 2025-05-24 11:00:17 +03:00
Verbs Layering for atmospheric pipes (#36124) 2025-06-01 22:01:43 -07:00
VoiceMask Merge remote-tracking branch 'upstream/master' into upstream-sync 2024-03-29 11:43:30 +03:00
Voting Add Votekick functionality (#32005) 2024-09-26 18:32:13 +02:00
Wagging Emotes Menu (#26702) 2024-04-28 21:38:23 -07:00
Wall Network WallMountComponent (#30837) 2024-08-10 11:08:56 +10:00
Warps Upstream (#3172) 2025-05-24 11:00:17 +03:00
Weapons Add checks for various complex interactions (#37246) 2025-06-02 10:06:45 -07:00
Weather MapManager warnings cleanup Server Edition 2003 (#36781) 2025-06-09 02:09:42 +02:00
Whistle UseInHandEvent cleanup (#35231) 2025-02-18 23:27:30 +11:00
Whitelist CompFactory updates (#37559) 2025-05-20 01:08:55 -04:00
Wieldable Add WieldingBlockerComponent (#37778) 2025-05-25 23:50:30 -04:00
Wires Station AI (#30944) 2024-08-28 10:57:12 +10:00
Xenoarchaeology action refactor proper ecs edition (#27422) 2025-05-28 15:52:11 -04:00
Xenoborgs/Components Upstream (#3172) 2025-05-24 11:00:17 +03:00
Zombies Upstream (#3172) 2025-05-24 11:00:17 +03:00
Content.Shared.csproj Merge remote-tracking branch 'refs/remotes/upstream/master' into upstream-sync 2024-08-23 09:38:36 +03:00
Content.Shared.csproj.DotSettings
GlobalUsings.cs
SharedArrayExtension.cs Fluid spread refactor (#11908) 2022-11-15 22:30:59 +11:00