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* Start work on stripping. * more strippable work * Stripping works * Nullable * MORE NULLABLE * nullable moment * life is pain * Interaction check. * Update Content.Client/GameObjects/Components/HUD/Inventory/StrippableBoundUserInterface.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Client/GameObjects/Components/HUD/Inventory/StrippableBoundUserInterface.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Shared/GameObjects/Components/GUI/SharedStrippableComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Rename InventoryComponent and HandsComponent's OnChanged event to OnItemChanged * Apply suggestions from code review Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Use static EquipmentSlotDefines * Do not expose ContainerSlot on Inventory or Hands. Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| Access | ||
| Actor | ||
| Atmos | ||
| Buckle | ||
| Cargo | ||
| Chemistry | ||
| Clothing | ||
| Command | ||
| Construction | ||
| Conveyor | ||
| Disposal | ||
| Doors | ||
| Gravity | ||
| GUI | ||
| HUD/Inventory | ||
| IconSmoothing | ||
| Instruments | ||
| Interactable | ||
| Items | ||
| Kitchen | ||
| Markers | ||
| MedicalScanner | ||
| Mobs | ||
| Movement | ||
| Nutrition | ||
| Observer | ||
| Paper | ||
| PDA | ||
| Pointing | ||
| Power | ||
| Projectiles | ||
| Recycling | ||
| Research | ||
| Sound | ||
| StationEvents | ||
| Storage | ||
| Strap | ||
| Trigger | ||
| VendingMachines | ||
| Weapons | ||
| Wires | ||
| AnimationsTestComponent.cs | ||
| ClickableComponent.cs | ||
| ComputerVisualizer.cs | ||
| DamageableComponent.cs | ||
| DoAfterComponent.cs | ||
| EmergencyLightComponent.cs | ||
| HandheldLightComponent.cs | ||
| IItemStatus.cs | ||
| InteractionOutlineComponent.cs | ||
| LowWallComponent.cs | ||
| MagicMirrorBoundUserInterface.cs | ||
| PlaceableSurfaceComponent.cs | ||
| RadiatingLightComponent.cs | ||
| ReinforcedWallComponent.cs | ||
| StackComponent.cs | ||
| SubFloorHideComponent.cs | ||
| WindowComponent.cs | ||