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* Start work on stripping. * more strippable work * Stripping works * Nullable * MORE NULLABLE * nullable moment * life is pain * Interaction check. * Update Content.Client/GameObjects/Components/HUD/Inventory/StrippableBoundUserInterface.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Client/GameObjects/Components/HUD/Inventory/StrippableBoundUserInterface.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/HandsComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Shared/GameObjects/Components/GUI/SharedStrippableComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Update Content.Server/GameObjects/Components/GUI/StrippableComponent.cs Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Rename InventoryComponent and HandsComponent's OnChanged event to OnItemChanged * Apply suggestions from code review Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> * Use static EquipmentSlotDefines * Do not expose ContainerSlot on Inventory or Hands. Co-authored-by: DrSmugleaf <DrSmugleaf@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| Access | ||
| Atmos | ||
| BarSign | ||
| Buckle | ||
| Cargo | ||
| Chemistry | ||
| Command | ||
| Construction | ||
| Conveyor | ||
| Damage | ||
| Disposal | ||
| Doors | ||
| Explosion | ||
| Fluids | ||
| Gravity | ||
| GUI | ||
| Healing | ||
| Instruments | ||
| Interactable | ||
| Items | ||
| Kitchen | ||
| Markers | ||
| Medical | ||
| Metabolism | ||
| Mining | ||
| Mobs | ||
| Movement | ||
| NodeContainer | ||
| Nutrition | ||
| Observer | ||
| Paper | ||
| PDA | ||
| Pointing | ||
| Power | ||
| Projectiles | ||
| Recycling | ||
| Research | ||
| Rotatable | ||
| Sound | ||
| Stack | ||
| StationEvents | ||
| Strap | ||
| Temperature | ||
| Timing | ||
| Trigger/TimerTrigger | ||
| Utensil | ||
| VendingMachines | ||
| Weapon | ||
| AnchorableComponent.cs | ||
| CatwalkComponent.cs | ||
| ComputerComponent.cs | ||
| DoAfterComponent.cs | ||
| ListeningComponent.cs | ||
| MagicMirrorComponent.cs | ||
| PlaceableSurfaceComponent.cs | ||
| PottedPlantHideComponent.cs | ||
| RadioComponent.cs | ||
| RandomPottedPlantComponent.cs | ||
| RandomSpriteColorComponent.cs | ||
| StressTestMovementComponent.cs | ||
| WiresComponent.cs | ||