..
Accents
Revert "WYA to Where you at ( #42350 )" ( #44745 )
2026-07-18 07:17:44 +00:00
Access
Actions
Changeling Mute Sting + balance/bug pass ( #45522 )
2026-08-21 20:10:44 +00:00
AlertLevels
Refactor and predict Alert Levels ( #41122 )
2026-07-27 05:11:33 +00:00
Alerts
Changeling Chemicals ( #45239 )
2026-08-19 19:25:16 +00:00
AmbientMusic
The Respritening - Batch 1 ( #44857 )
2026-08-12 17:46:16 +00:00
Anomaly
AppearanceCustomization
Atmospherics
IHeatContainers for TemperatureComponent ( #42785 )
2026-07-26 07:56:44 +00:00
Body
Changeling Chemicals ( #45239 )
2026-08-19 19:25:16 +00:00
Catalog
Changes potassium iodide to digestion, adds 20u pill to emergency boxes ( #45541 )
2026-08-22 20:00:52 +00:00
Chat
Add notification for AI core being damaged ( #43513 )
2026-04-08 05:25:01 +00:00
Chemistry
Changeling Blood Check ( #44861 )
2026-07-31 22:25:59 +00:00
Codewords
Damage
Full Structures Rebalance ( #44755 )
2026-08-16 09:21:45 +00:00
Datasets
Give mobs amusing name prefixes ( #44977 )
2026-08-09 00:22:15 +00:00
Decals
Slat tiles and decals ( #37832 )
2026-02-10 01:32:52 +00:00
Device
DeviceLinking
Xenoborg guided missile ( #45247 )
2026-08-16 05:10:57 +00:00
Entities
Atmospheric pipe layers YAML simplification ( #44507 )
2026-08-23 03:03:03 +00:00
FeedbackPopup
Structure Rebalance followup ( #45417 )
2026-08-17 20:39:46 +00:00
Flavors
Remove Neurotoxin Bar Drink ( #45431 )
2026-08-18 09:12:21 +00:00
GameRules
Enable changelings ( #45462 )
2026-08-20 13:03:05 +00:00
GhostRoleRaffles
Rebalance the Ghost Role Raffles ( #33157 )
2025-12-18 20:39:41 +00:00
Guidebook
Changeling Guidebook ( #44998 )
2026-08-19 18:55:38 +00:00
Hydroponics
Botany Random Chem Table Weight Tweaks ( #45421 )
2026-08-22 12:07:50 +00:00
InventoryTemplates
Monkeys & kobolds now have whitelisted neck slots ( #42497 )
2026-08-14 00:07:35 +00:00
IonLaws
Refactor Ion Law string generation ( #42629 )
2026-03-15 15:44:03 +00:00
Loadouts
Minor tram driver fixes ( #45054 )
2026-08-01 14:11:15 +00:00
Magic
Unify blink and katana dash teleportation (also removed EnergyKatana system/component) ( #45041 )
2026-08-09 12:27:08 +00:00
Maps
derotate 3 maps ( #45302 )
2026-08-12 22:11:16 +00:00
NPCs
Refactor hunger and thirst systems ( #34166 )
2026-08-08 22:44:24 +00:00
Nutrition
Objectives
Changeling Total Identity Count Tracker + Admin-Only Objectives For Testing ( #45379 )
2026-08-18 12:54:26 +00:00
Paintables
Palettes
Parallaxes
The Respritening - Batch 1 ( #44857 )
2026-08-12 17:46:16 +00:00
Polymorphs
Gives corgis the ability to smoke & Remove Smart Corgi ( #44930 )
2026-07-28 06:02:25 +00:00
Procedural
The Respritening - Batch 1 ( #44857 )
2026-08-12 17:46:16 +00:00
RCD
"Fix RCD light spam, bypass of indestructible tiles and some plating fixes" - Tile Stacking got merged, time to bring back the RCD fix ( #42556 )
2026-01-20 21:48:30 +00:00
Reagents
Changes potassium iodide to digestion, adds 20u pill to emergency boxes ( #45541 )
2026-08-22 20:00:52 +00:00
Recipes
Atmospheric pipe layers YAML simplification ( #44507 )
2026-08-23 03:03:03 +00:00
Research
The Respritening - Batch 1 ( #44857 )
2026-08-12 17:46:16 +00:00
Roles
Enable changelings ( #45462 )
2026-08-20 13:03:05 +00:00
Shaders
Add sharpness graphics option ( #43315 )
2026-07-23 06:24:50 +00:00
SoundCollections
Projectiles prototypes reorganization/cleanup ( #43935 )
2026-08-16 22:21:36 +00:00
Species
Randomized Markings (take two) ( #38528 )
2026-07-18 23:45:01 -04:00
Stacks
add missing plastic tile items ( #45525 )
2026-08-22 10:43:50 +00:00
StatusIcon
Cluwne Agent ID UI Fix ( #45024 )
2026-07-29 23:02:31 -04:00
Store
Changeling store initial balance ( #43796 )
2026-04-28 19:25:17 +00:00
StoryGen
Tiles
Fix Nukieplanet for Respritening ( #45569 )
2026-08-23 04:10:40 +00:00
Traits
Muted StatusEffects ( #43668 )
2026-07-30 03:52:56 +00:00
Voice
Refactor voice to separate it from sex ( #40593 )
2026-06-30 23:46:27 -04:00
Wires
Camera map ( #39684 )
2026-01-15 21:21:55 +00:00
XenoArch
Big prototype and datafield cleanup ( #45202 )
2026-08-12 02:07:22 +00:00
ai_factions.yml
Xenoborgs part 7 ( #40042 )
2025-11-14 22:10:09 +00:00
bar_signs.yml
Added Emp interaction with Bar Sign ( #42950 )
2026-02-18 00:15:17 +00:00
borg_types.yml
Give borgs default prying ( #41812 )
2026-02-25 23:19:52 +00:00
chameleon.yml
contraband_severities.yml
Add recursive storage checking to the admin contra overlay. ( #44759 )
2026-08-09 18:22:03 +00:00
edge_spreaders.yml
explosion.yml
Nerf xenoborg rocket module ( #45516 )
2026-08-21 18:44:31 +00:00
floor_trap.yml
prevent repeat TriggerOnCollide triggers ( #40428 )
2025-09-21 17:23:37 +02:00
fonts.yml
game_presets.yml
Enable changelings ( #45462 )
2026-08-20 13:03:05 +00:00
holidays.yml
hud.yml
item_size.yml
Buff/Nerf Bluespace Storage to hold Ginormous items; Be smaller. ( #43294 )
2026-07-24 15:05:29 +00:00
light_mask.yml
Hotfix: Add and apply LightMaskPrototypes from #34056 ( #44957 )
2026-08-01 03:16:49 +00:00
lobbyscreens.yml
Add lobby screen invisiblewall ( #42947 )
2026-04-04 19:23:39 +00:00
name_identifier_groups.yml
Give mobs amusing name prefixes ( #44977 )
2026-08-09 00:22:15 +00:00
ore.yml
The Respritening - Batch 1 ( #44857 )
2026-08-12 17:46:16 +00:00
radio_channels.yml
Predict intercom examine. ( #43107 )
2026-08-10 07:59:08 +00:00
round_announcements.yml
secret_weights.yml
[STAGING] Remove Wizard Roundstart Antag ( #40983 )
2025-10-25 17:47:52 -07:00
silicon-laws.yml
Give more borg lawsets an emag-law-zero that actually matches the rest of the lawset ( #42660 )
2026-05-26 19:43:49 +00:00
status_effects.yml
PressureImmunity StatusEffects ( #43667 )
2026-08-02 02:08:27 +00:00
tags.yml
Xenoborg module recipes and blacklists ( #45329 )
2026-08-19 15:59:05 +00:00
themes.yml
threats.yml
tool_qualities.yml
Sheep v2 ( #38505 )
2026-05-26 23:21:13 +00:00
typing_indicator.yml
VULPKANIN TYPING INDICATOR ADDITON ( #43910 )
2026-05-09 16:34:06 +00:00
whitelists.yml
wizardsDenWhitelists.yml
Fix automatic whitelist condition being reversed ( #43433 )
2026-04-01 21:56:45 -07:00