CatStation/Content.Server/Explosion/EntitySystems
Princess Cheeseballs b5a8acdf9f
[MICROBALANCE PR] Explosives no longer pierce armor (#40090)
* Explosiv nerf

* Minor changes

* Whoops

* whoopsie doodles.

* Address half of the review.

* forgot this too (flat reductions are applied before the modifier so we need to account for that :P)

* fix merge conflicts

* it's time

* whoops

* me when I logmissing true

* they call me the forgor cause I forgor

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2026-06-02 02:50:53 +00:00
..
ExplosionGridTileFlood.cs Reduce explosion airtight cache memory usage (#40912) 2025-12-03 15:52:25 +00:00
ExplosionSpaceTileFlood.cs Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
ExplosionSystem.Airtight.cs [MICROBALANCE PR] Explosives no longer pierce armor (#40090) 2026-06-02 02:50:53 +00:00
ExplosionSystem.cs [MICROBALANCE PR] Explosives no longer pierce armor (#40090) 2026-06-02 02:50:53 +00:00
ExplosionSystem.CVars.cs move TriggerExplosion to shared (#30227) 2024-09-19 10:01:40 +10:00
ExplosionSystem.GridMap.cs Use dependency injection for EntityQuery<T>s in Content.Server (#43566) 2026-05-17 15:59:37 +00:00
ExplosionSystem.Processing.cs [MICROBALANCE PR] Explosives no longer pierce armor (#40090) 2026-06-02 02:50:53 +00:00
ExplosionSystem.TileFill.cs Reduce explosion airtight cache memory usage (#40912) 2025-12-03 15:52:25 +00:00
ExplosionSystem.Visuals.cs Partial cleanup of ExplosionSystem (#36098) 2025-04-18 13:55:09 +10:00
ExplosionTileFlood.cs Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
ProjectileGrenadeSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00
ScatteringGrenadeSystem.cs IoC source gen compatibility (#43863) 2026-05-09 03:29:58 +00:00