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* Remove all IPrototypeManager instances * Remove redundant IComponentFactory instances too * Found some stragglers * DestructibleSystem.PrototypeManager: no dependency * not based
17 lines
571 B
C#
17 lines
571 B
C#
using Content.Client.Chemistry.UI;
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using Content.Client.Items;
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using Content.Shared.Chemistry.Components;
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using Content.Shared.Chemistry.EntitySystems;
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namespace Content.Client.Chemistry.EntitySystems;
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public sealed partial class InjectorStatusControlSystem : EntitySystem
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{
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[Dependency] private SharedSolutionContainerSystem _solutionContainers = default!;
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public override void Initialize()
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{
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base.Initialize();
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Subs.ItemStatus<InjectorComponent>(injector => new InjectorStatusControl(injector, _solutionContainers, ProtoMan));
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}
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}
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