..
EyeColorPicker.cs
Switch HSV to the default colorspace for character customization ( #38434 )
2025-07-02 21:08:06 -04:00
HideableHumanoidLayersSystem.cs
Bugfix: Tail wag respects tail visibility in occluding suits ( #44911 )
2026-08-01 12:51:56 +00:00
HumanoidMarkingModifierBoundUserInterface.cs
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
HumanoidMarkingModifierWindow.xaml
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
HumanoidMarkingModifierWindow.xaml.cs
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
LayerMarkingItem.xaml
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
LayerMarkingItem.xaml.cs
IoC source gen compatibility ( #43863 )
2026-05-09 03:29:58 +00:00
LayerMarkingOrderer.xaml
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
LayerMarkingOrderer.xaml.cs
IoC source gen compatibility ( #43863 )
2026-05-09 03:29:58 +00:00
LayerMarkingPicker.xaml
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
LayerMarkingPicker.xaml.cs
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
MarkingPicker.xaml
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
MarkingPicker.xaml.cs
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
MarkingsViewModel.cs
IoC source gen compatibility ( #43863 )
2026-05-09 03:29:58 +00:00
OrganMarkingPicker.xaml
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
OrganMarkingPicker.xaml.cs
IoC source gen compatibility ( #43863 )
2026-05-09 03:29:58 +00:00