CatStation/Content.Server/Antag/AntagObjectivesSystem.cs
Pieter-Jan Briers 5168b5f3d4
IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00

35 lines
1.1 KiB
C#

using Content.Server.Antag.Components;
using Content.Server.Objectives;
using Content.Shared.Mind;
using Content.Shared.Objectives.Systems;
namespace Content.Server.Antag;
/// <summary>
/// Adds fixed objectives to an antag made with <c>AntagObjectivesComponent</c>.
/// </summary>
public sealed partial class AntagObjectivesSystem : EntitySystem
{
[Dependency] private SharedMindSystem _mind = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<AntagObjectivesComponent, AfterAntagEntitySelectedEvent>(OnAntagSelected);
}
private void OnAntagSelected(Entity<AntagObjectivesComponent> ent, ref AfterAntagEntitySelectedEvent args)
{
if (!_mind.TryGetMind(args.Session, out var mindId, out var mind))
{
Log.Error($"Antag {ToPrettyString(args.EntityUid):player} was selected by {ToPrettyString(ent):rule} but had no mind attached!");
return;
}
foreach (var id in ent.Comp.Objectives)
{
_mind.TryAddObjective(mindId, mind, id);
}
}
}