CatStation/Content.Server/Cargo/Systems/CargoSystem.cs
Whatstone f42f8df6d1
Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416)
* Remove all IPrototypeManager instances

* Remove redundant IComponentFactory instances too

* Found some stragglers

* DestructibleSystem.PrototypeManager: no dependency

* not based
2026-06-29 21:33:56 +00:00

68 lines
2.7 KiB
C#

using Content.Server.Cargo.Components;
using Content.Server.DeviceLinking.Systems;
using Content.Server.Popups;
using Content.Server.Radio.EntitySystems;
using Content.Server.Stack;
using Content.Server.Station.Systems;
using Content.Shared.Access.Systems;
using Content.Shared.Administration.Logs;
using Content.Shared.Cargo;
using Content.Shared.Cargo.Components;
using Content.Shared.Containers.ItemSlots;
using Content.Shared.IdentityManagement;
using Content.Shared.Mobs.Components;
using Content.Shared.Paper;
using Robust.Server.GameObjects;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Configuration;
using Robust.Shared.Random;
namespace Content.Server.Cargo.Systems;
public sealed partial class CargoSystem : SharedCargoSystem
{
[Dependency] private IConfigurationManager _cfg = default!;
[Dependency] private IRobustRandom _random = default!;
[Dependency] private ISharedAdminLogManager _adminLogger = default!;
[Dependency] private AccessReaderSystem _accessReaderSystem = default!;
[Dependency] private DeviceLinkSystem _linker = default!;
[Dependency] private EntityLookupSystem _lookup = default!;
[Dependency] private ItemSlotsSystem _slots = default!;
[Dependency] private PaperSystem _paperSystem = default!;
[Dependency] private PopupSystem _popup = default!;
[Dependency] private PricingSystem _pricing = default!;
[Dependency] private SharedAppearanceSystem _appearance = default!;
[Dependency] private SharedAudioSystem _audio = default!;
[Dependency] private StackSystem _stack = default!;
[Dependency] private StationSystem _station = default!;
[Dependency] private UserInterfaceSystem _uiSystem = default!;
[Dependency] private MetaDataSystem _metaSystem = default!;
[Dependency] private RadioSystem _radio = default!;
[Dependency] private IdentitySystem _identity = default!;
[Dependency] private EntityQuery<CargoSellBlacklistComponent> _cargoSellBlacklistQuery = default!;
[Dependency] private EntityQuery<MobStateComponent> _mobStateQuery = default!;
[Dependency] private EntityQuery<TradeStationComponent> _tradeStationQuery = default!;
private HashSet<EntityUid> _setEnts = new();
private List<EntityUid> _listEnts = new();
private List<(EntityUid, CargoPalletComponent, TransformComponent)> _pads = new();
public override void Initialize()
{
base.Initialize();
InitializeConsole();
InitializeShuttle();
InitializeTelepad();
InitializeBounty();
InitializeFunds();
}
public override void Update(float frameTime)
{
base.Update(frameTime);
UpdateConsole();
UpdateTelepad(frameTime);
UpdateBounty();
}
}