CatStation/Content.Server/Objectives/Systems/KeepAliveCondition.cs
Pieter-Jan Briers 5168b5f3d4
IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00

37 lines
1 KiB
C#

using Content.Server.Objectives.Components;
using Content.Shared.Mind;
using Content.Shared.Objectives.Components;
namespace Content.Server.Objectives.Systems;
/// <summary>
/// Handles keep alive condition logic.
/// </summary>
public sealed partial class KeepAliveConditionSystem : EntitySystem
{
[Dependency] private SharedMindSystem _mind = default!;
[Dependency] private TargetObjectiveSystem _target = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<KeepAliveConditionComponent, ObjectiveGetProgressEvent>(OnGetProgress);
}
private void OnGetProgress(EntityUid uid, KeepAliveConditionComponent comp, ref ObjectiveGetProgressEvent args)
{
if (!_target.GetTarget(uid, out var target))
return;
args.Progress = GetProgress(target.Value);
}
private float GetProgress(EntityUid target)
{
if (!TryComp<MindComponent>(target, out var mind))
return 0f;
return _mind.IsCharacterDeadIc(mind) ? 0f : 1f;
}
}