CatStation/Content.Shared/Chemistry/Components
psykana 880536d1b6
Predict stunbatons and add an integration test for them (#43117)
* predict stunbatons and add a test

* update

* formatting

* move explosion to riggable

* cleanup

* fix mousetrap

* fix test

* IOC readonly

* fix obsolete

* refactor test a bit

* fix riggable, add test

* moar tests

* fix proto

* EnterMultipleScope

* owner cleanup

* early return

* onActivate

* Fix GetVerb detonating rigged baton, add docs

* test updates

* docs

* improve riggable test

* TestOf

* predicted popup

* Update Content.IntegrationTests/Tests/Chemistry/RiggableTest.cs

* review

* review 2

* the end times

* review

* nesting

* nesting 2

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Co-authored-by: slarticodefast <161409025+slarticodefast@users.noreply.github.com>
Co-authored-by: Connor Huffine <chuffine@gmail.com>
2026-07-13 18:24:31 +00:00
..
SolutionManager Fix some prediction and solution duplication issues with the solutions refactor. (#43728) 2026-05-02 15:56:31 +00:00
DrainableSolutionComponent.cs Add doafter to filling the hypopen (#40538) 2025-10-21 22:05:44 +00:00
DumpableSolutionComponent.cs Add doafter to filling the hypopen (#40538) 2025-10-21 22:05:44 +00:00
FitsInDispenserComponent.cs Revert 'Revert 'Solution Entities'' (#23168) 2023-12-29 08:47:43 -04:00
InjectorComponent.cs Merge Injector & Hypospray Systems & Components (#41833) 2025-12-20 23:58:26 +00:00
MixableSolutionComponent.cs You can bless more containers with a bible (#26526) 2024-04-20 16:16:55 +10:00
PillComponent.cs Remove server-side sprite references from chem master (#15888) 2023-04-29 19:27:14 +10:00
ReactiveContainerComponent.cs [#20285 fix] Carp Plush and Rehydratables can now be put into mop bucket (#33079) 2024-10-31 19:46:19 +01:00
ReagentTankComponent.cs add fuel costs back to finishing welding (#27030) 2024-04-19 19:20:30 -04:00
RefillableSolutionComponent.cs Add doafter to filling the hypopen (#40538) 2025-10-21 22:05:44 +00:00
RehydratableComponent.cs fishops nerf real (#25148) 2024-03-05 14:13:50 +11:00
RiggableComponent.cs Predict stunbatons and add an integration test for them (#43117) 2026-07-13 18:24:31 +00:00
ScoopableSolutionComponent.cs scoopable ash and foam, solution transfer prediction (#25832) 2024-04-01 17:27:39 +11:00
SlotBasedConnectedContainerComponent.cs Spray nozzle can suck puddles into tank directly! (#30600) 2025-05-25 23:36:16 -04:00
SmokeAffectedComponent.cs Use new ComponentPauseGenerator (#25183) 2024-02-26 14:36:19 +11:00
SmokeComponent.cs Remove Entity<T> data-fields (#34083) 2025-01-11 21:22:29 +01:00
Solution.cs Solutions Refactor Part 1 - Solution Prototypes (#43412) 2026-04-25 02:00:34 +00:00
SolutionComponent.cs Fix some prediction and solution duplication issues with the solutions refactor. (#43728) 2026-05-02 15:56:31 +00:00
SolutionContainerMixerComponent.cs Remove Entity<T> data-fields (#34083) 2025-01-11 21:22:29 +01:00
SolutionContainerVisualsComponent.cs Delete SolutionContainerVisualsComponent.InitialName (#35654) 2025-03-03 23:58:04 +01:00
SolutionPurgeComponent.cs Fix Broken Solution Enumerators (#43789) 2026-05-01 21:20:03 +00:00
SolutionRegenerationComponent.cs Fix Broken Solution Enumerators (#43789) 2026-05-01 21:20:03 +00:00
SolutionScannerComponent.cs Network SolutionScanner (#37541) 2025-05-17 17:00:32 +02:00
SolutionSpikerComponent.cs predict egg cracking + refactor (#25028) 2024-02-08 17:24:24 +11:00
SolutionTransferComponent.cs Solutions Refactor Part 1 - Solution Prototypes (#43412) 2026-04-25 02:00:34 +00:00