CatStation/Content.Shared/Clothing/SharedCursedMaskSystem.cs
Pieter-Jan Briers 5168b5f3d4
IoC source gen compatibility (#43863)
* IoC source gen compatibility

Can be merged before or after https://github.com/space-wizards/RobustToolbox/pull/6549 doesn't really matter.

* Missed a spot
2026-05-09 03:29:58 +00:00

75 lines
2.9 KiB
C#

using Content.Shared.Clothing.Components;
using Content.Shared.Damage;
using Content.Shared.Damage.Systems;
using Content.Shared.Examine;
using Content.Shared.Inventory;
using Content.Shared.Movement.Systems;
using Content.Shared.Random.Helpers;
using Robust.Shared.Random;
using Robust.Shared.Timing;
namespace Content.Shared.Clothing;
/// <summary>
/// This handles <see cref="CursedMaskComponent"/>
/// </summary>
public abstract partial class SharedCursedMaskSystem : EntitySystem
{
[Dependency] private IGameTiming _timing = default!;
[Dependency] private SharedAppearanceSystem _appearance = default!;
[Dependency] private MovementSpeedModifierSystem _movementSpeedModifier = default!;
/// <inheritdoc/>
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CursedMaskComponent, ClothingGotEquippedEvent>(OnClothingEquip);
SubscribeLocalEvent<CursedMaskComponent, ClothingGotUnequippedEvent>(OnClothingUnequip);
SubscribeLocalEvent<CursedMaskComponent, ExaminedEvent>(OnExamine);
SubscribeLocalEvent<CursedMaskComponent, InventoryRelayedEvent<RefreshMovementSpeedModifiersEvent>>(OnMovementSpeedModifier);
SubscribeLocalEvent<CursedMaskComponent, InventoryRelayedEvent<DamageModifyEvent>>(OnModifyDamage);
}
private void OnClothingEquip(Entity<CursedMaskComponent> ent, ref ClothingGotEquippedEvent args)
{
RandomizeCursedMask(ent, args.Wearer);
TryTakeover(ent, args.Wearer);
}
protected virtual void OnClothingUnequip(Entity<CursedMaskComponent> ent, ref ClothingGotUnequippedEvent args)
{
RandomizeCursedMask(ent, args.Wearer);
}
private void OnExamine(Entity<CursedMaskComponent> ent, ref ExaminedEvent args)
{
args.PushMarkup(Loc.GetString($"cursed-mask-examine-{ent.Comp.CurrentState.ToString()}"));
}
private void OnMovementSpeedModifier(Entity<CursedMaskComponent> ent, ref InventoryRelayedEvent<RefreshMovementSpeedModifiersEvent> args)
{
if (ent.Comp.CurrentState == CursedMaskExpression.Joy)
args.Args.ModifySpeed(ent.Comp.JoySpeedModifier);
}
private void OnModifyDamage(Entity<CursedMaskComponent> ent, ref InventoryRelayedEvent<DamageModifyEvent> args)
{
if (ent.Comp.CurrentState == CursedMaskExpression.Despair)
args.Args.Damage = DamageSpecifier.ApplyModifierSet(args.Args.Damage, ent.Comp.DespairDamageModifier);
}
protected void RandomizeCursedMask(Entity<CursedMaskComponent> ent, EntityUid wearer)
{
var random = SharedRandomExtensions.PredictedRandom(_timing, GetNetEntity(ent));
ent.Comp.CurrentState = random.Pick(Enum.GetValues<CursedMaskExpression>());
_appearance.SetData(ent, CursedMaskVisuals.State, ent.Comp.CurrentState);
_movementSpeedModifier.RefreshMovementSpeedModifiers(wearer);
}
protected virtual void TryTakeover(Entity<CursedMaskComponent> ent, EntityUid wearer)
{
}
}