CatStation/Content.Shared/Disposal/Unit/SharedDisposalUnitSystem.Interactions.cs
Whatstone a88d2c5164
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
* PopupClient to PopupEntity/Coordinates

* PopupPredictedX to PopupEntity/Cursor/Coordinates

* The rest of the damn owl

* nullability fixes

* Buckle cleanup

* cleanup, address PR comments

* ExecutionSystem: one popup method

* correct my filthy lies

* Apply most of ajcm's suggestions

* return user to SharedItemRecallSystem.cs

* Fix lingering Ensnarable broadcast popups

* targeted drain popups

* fix lingering untargeted Guardian popups

I read the comment on GuardianHostRecall.  Oops.

* target stethoscope popups

* fix the PDA vibration popup

* Fix target for encryption key removal popup

* anomaly scanner: args.User, not uid

* disposal unit comment, bcast pda vibration popup
2026-07-16 21:54:33 +00:00

285 lines
9.6 KiB
C#

using Content.Shared.Body;
using Content.Shared.Containers;
using Content.Shared.Database;
using Content.Shared.Disposal.Components;
using Content.Shared.DoAfter;
using Content.Shared.DragDrop;
using Content.Shared.Hands.Components;
using Content.Shared.IdentityManagement;
using Content.Shared.Interaction;
using Content.Shared.Movement.Events;
using Content.Shared.Popups;
using Content.Shared.Verbs;
using Robust.Shared.Containers;
using Robust.Shared.Utility;
using System.Linq;
namespace Content.Shared.Disposal.Unit;
public abstract partial class SharedDisposalUnitSystem
{
#region: Event handling
private void AddAltVerbs(Entity<DisposalUnitComponent> ent, ref GetVerbsEvent<AlternativeVerb> args)
{
if (!args.CanAccess || !args.CanInteract)
return;
// Behavior for if the disposals bin has items in it
if (GetContainedEntityCount(ent) > 0)
{
// Verbs to flush the unit
AlternativeVerb flushVerb = new()
{
Act = () => SetEngage(ent, true),
Text = Loc.GetString("disposal-flush-verb-get-data-text"),
Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/delete_transparent.svg.192dpi.png")),
Priority = 1,
};
args.Verbs.Add(flushVerb);
// Verb to eject the contents
AlternativeVerb ejectVerb = new()
{
Act = () => EjectContents(ent),
Category = VerbCategory.Eject,
Text = Loc.GetString("disposal-eject-verb-get-data-text")
};
args.Verbs.Add(ejectVerb);
}
}
private void AddInteractionVerb(Entity<DisposalUnitComponent> ent, ref GetVerbsEvent<InteractionVerb> args)
{
if (!args.CanAccess || !args.CanInteract || args.Hands == null || args.Using == null)
return;
if (!_actionBlocker.CanDrop(args.User))
return;
if (ent.Comp.Container == null || !_container.CanInsert(args.Using.Value, ent.Comp.Container))
return;
var verbData = args;
InteractionVerb insertVerb = new()
{
Text = Name(args.Using.Value),
Category = VerbCategory.Insert,
Act = () =>
{
_hands.TryDropIntoContainer((verbData.User, verbData.Hands), verbData.Using.Value, ent.Comp.Container, checkActionBlocker: false);
_adminLog.Add(LogType.Action, LogImpact.Medium, $"{ToPrettyString(verbData.User):player} inserted {ToPrettyString(verbData.Using.Value)} into {ToPrettyString(ent)}");
Insert(ent, verbData.Using.Value, verbData.User);
}
};
args.Verbs.Add(insertVerb);
}
private void AddEnterOrExitVerb(Entity<DisposalUnitComponent> ent, ref GetVerbsEvent<Verb> args)
{
if (ent.Comp.Container == null)
return;
// This is not an interaction, activation, or alternative verb type because unfortunately most users are
// unwilling to accept that this is where they belong and don't want to accidentally climb inside.
if (!args.CanAccess ||
!args.CanInteract ||
!_actionBlocker.CanMove(args.User))
{
return;
}
var verbData = args;
var verb = new Verb()
{
DoContactInteraction = true
};
if (!GetContainedEntities(ent).Contains(args.User))
{
if (!_container.CanInsert(args.User, ent.Comp.Container))
return;
// Verb for climbing in
verb.Act = () => TryInsert(ent, verbData.User, verbData.User);
verb.Text = Loc.GetString("verb-common-enter");
verb.Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/close.svg.192dpi.png"));
}
else
{
// Verb for climbing out
verb.Act = () => Remove(ent, verbData.User);
verb.Text = Loc.GetString("verb-common-exit");
verb.Icon = new SpriteSpecifier.Texture(new("/Textures/Interface/VerbIcons/open.svg.192dpi.png"));
}
args.Verbs.Add(verb);
}
private void OnDoAfter(Entity<DisposalUnitComponent> ent, ref DisposalDoAfterEvent args)
{
if (args.Handled || args.Cancelled || args.Args.Target == null || args.Args.Used == null)
return;
Insert(ent, args.Args.Target.Value, args.Args.User);
args.Handled = true;
}
private void OnThrowInsert(Entity<DisposalUnitComponent> ent, ref BeforeThrowInsertEvent args)
{
if (ent.Comp.Container == null || !_container.CanInsert(args.ThrownEntity, ent.Comp.Container))
{
args.Cancelled = true;
}
}
private void OnInsertAttempt(Entity<DisposalUnitComponent> ent, ref ContainerIsInsertingAttemptEvent args)
{
if (args.Cancelled || args.Container != ent.Comp.Container)
return;
if (GetContainedEntityCount(ent) >= ent.Comp.MaxCapacity)
{
// TODO: Add user to ContainerIsInsertingAttemptEvent, show the popup only to the entity doing the insertion.
_popup.PopupEntity(Loc.GetString("disposal-unit-is-full"), ent);
args.Cancel();
return;
}
if (!Transform(ent).Anchored)
{
args.Cancel();
return;
}
if (_whitelist.IsWhitelistPass(ent.Comp.Blacklist, args.EntityUid) ||
_whitelist.IsWhitelistFail(ent.Comp.Whitelist, args.EntityUid))
{
args.Cancel();
return;
}
}
private void OnActivate(Entity<DisposalUnitComponent> ent, ref ActivateInWorldEvent args)
{
if (args.Handled || !args.Complex)
return;
args.Handled = true;
_ui.TryToggleUi(ent.Owner, DisposalUnitUiKey.Key, args.User);
}
private void OnAfterInteractUsing(Entity<DisposalUnitComponent> ent, ref AfterInteractUsingEvent args)
{
if (args.Handled || !args.CanReach)
return;
if (ent.Comp.Container == null ||
!_container.CanInsert(args.Used, ent.Comp.Container) ||
!_hands.TryDropIntoContainer(args.User, args.Used, ent.Comp.Container))
{
return;
}
_adminLog.Add(LogType.Action, LogImpact.Medium, $"{ToPrettyString(args.User):player} inserted {ToPrettyString(args.Used)} into {ToPrettyString(ent)}");
Insert(ent, args.Used, args.User);
args.Handled = true;
}
// TODO: This should just use the same thing as entity storage?
private void OnMovement(Entity<DisposalUnitComponent> ent, ref ContainerRelayMovementEntityEvent args)
{
var currentTime = _timing.CurTime;
if (!_actionBlocker.CanMove(args.Entity))
return;
if (!TryComp(args.Entity, out HandsComponent? hands) ||
hands.Count == 0 ||
currentTime < ent.Comp.LastExitAttempt + ent.Comp.ExitAttemptDelay)
return;
Remove(ent, args.Entity);
ent.Comp.LastExitAttempt = currentTime;
UpdateUI(ent);
Dirty(ent);
}
protected void OnCanDragDropOn(Entity<DisposalUnitComponent> ent, ref CanDropTargetEvent args)
{
if (args.Handled)
return;
if (ent.Comp.Container == null)
return;
args.CanDrop = _container.CanInsert(args.Dragged, ent.Comp.Container);
args.Handled = true;
}
private void OnDragDropOn(Entity<DisposalUnitComponent> ent, ref DragDropTargetEvent args)
{
if (args.Handled)
return;
args.Handled = TryInsert(ent, args.Dragged, args.User);
}
#endregion
/// <summary>
/// Have a user try to insert an entity into a disposal unit.
/// </summary>
/// <param name="ent">The disposal unit.</param>
/// <param name="toInsert">The entity to insert.</param>
/// <param name="user">The user inserting the entity.</param>
/// <returns>True if the entity can be inserted.</returns>
public bool TryInsert(Entity<DisposalUnitComponent> ent, EntityUid toInsert, EntityUid? user)
{
if (ent.Comp.Container == null || !_container.CanInsert(toInsert, ent.Comp.Container))
return false;
// Mobs are allowed to jump inside even without any hands
if (user != null && !HasComp<HandsComponent>(user) && toInsert != user)
{
_popup.PopupEntity(Loc.GetString("disposal-unit-no-hands"), user.Value, user.Value, PopupType.SmallCaution);
return false;
}
// Determine if the user is inserting themselves and determine the entry delay
bool insertingSelf = (user == toInsert);
var delay = insertingSelf ? ent.Comp.EntryDelay : ent.Comp.DraggedEntryDelay;
// Warn other players if someone is dragging them into a disposal unit
if (user != null && !insertingSelf)
{
_popup.PopupEntity(Loc.GetString("disposal-unit-being-inserted",
("user", Identity.Entity(user.Value, EntityManager))),
toInsert,
toInsert,
PopupType.Large);
}
// Check if we can insert the entity instantly
if (delay <= 0 || user == null || !HasComp<BodyComponent>(toInsert))
{
Insert(ent, toInsert, user);
return true;
}
// If not, start a do-after
var doAfterArgs = new DoAfterArgs(EntityManager, user.Value, delay, new DisposalDoAfterEvent(), ent, target: toInsert, used: ent)
{
BreakOnDamage = true,
BreakOnMove = true,
NeedHand = false,
};
return _doAfter.TryStartDoAfter(doAfterArgs);
}
}