CatStation/Content.Shared/EntityConditions/Conditions/Body/MobStateEntityConditionSystem.cs
Ewanderer d7f7a91183
Documentation of e api (#44395)
* documentation pass on content.server -> E!

* APi pass on content.server for the E folder.

* documentation pass on content.shared for e.

* Apply suggestions from code review

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>

* fixing documentation according to review part 1.

* typo

* Very minor fixes

* And a short explanation about EUI

---------

Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com>
Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2026-07-01 08:38:04 +00:00

31 lines
1.2 KiB
C#

using Content.Shared.Mobs;
using Content.Shared.Mobs.Components;
using Robust.Shared.Prototypes;
namespace Content.Shared.EntityConditions.Conditions.Body;
/// <summary>
/// Returns true if this entity's current mob state matches the condition's specified mob state.
/// </summary>
/// <inheritdoc cref="EntityConditionSystem{T, TCondition}"/>
public sealed partial class MobStateEntityConditionSystem : EntityConditionSystem<MobStateComponent, MobStateCondition>
{
protected override void Condition(Entity<MobStateComponent> entity, ref EntityConditionEvent<MobStateCondition> args)
{
if (entity.Comp.CurrentState == args.Condition.Mobstate)
args.Result = true;
}
}
/// <inheritdoc cref="EntityCondition"/>
public sealed partial class MobStateCondition : EntityConditionBase<MobStateCondition>
{
/// <summary>
/// The mobstate necessary to fulfill this condition.
/// </summary>
[DataField]
public MobState Mobstate = MobState.Alive;
public override string EntityConditionGuidebookText(IPrototypeManager prototype) =>
Loc.GetString("entity-condition-guidebook-mob-state-condition", ("state", Mobstate));
}