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* i guess one big mega commit sorry * cleanup and reviews * mfw you cherrypick from an outdated commit on the other branch and its all fucked up and the world sees it.. * reviews
64 lines
1.9 KiB
C#
64 lines
1.9 KiB
C#
using System.Numerics;
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using Robust.Shared.Prototypes;
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namespace Content.Shared.EntityConditions.Conditions.Generic;
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/// <summary>
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/// Checks if an entity is in range of a specified number of entities with specific components.
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/// </summary>
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public sealed partial class NearbyComponentsConditionSystem : EntityConditionSystem<TransformComponent, NearbyComponentsCondition>
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{
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[Dependency] private SharedTransformSystem _transform = default!;
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[Dependency] private EntityLookupSystem _lookup = default!;
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protected override void Condition(Entity<TransformComponent> entity, ref EntityConditionEvent<NearbyComponentsCondition> args)
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{
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var worldPos = _transform.GetWorldPosition(entity.Comp);
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var count = 0;
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var box = Box2.CenteredAround(worldPos, new Vector2(args.Condition.Range));
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foreach (var ent in _lookup.GetEntitiesIntersecting(entity.Comp.MapID, box))
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{
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if (args.Condition.Anchored && !Transform(ent).Anchored)
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continue;
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foreach (var compType in args.Condition.Components.Values)
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{
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if (!HasComp(ent, compType.Component.GetType()))
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continue;
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count++;
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if (count >= args.Condition.Count)
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{
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args.Result = true;
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return;
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}
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}
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}
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args.Result = false;
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}
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}
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/// <inheritdoc cref="EntityCondition"/>
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public sealed partial class NearbyComponentsCondition : EntityConditionBase<NearbyComponentsCondition>
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{
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/// <summary>
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/// Does the entity need to be anchored.
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/// </summary>
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[DataField]
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public bool Anchored;
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[DataField]
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public int Count;
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[DataField(required: true)]
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public ComponentRegistry Components = default!;
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[DataField]
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public float Range = 10f;
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public override string EntityConditionGuidebookText(IPrototypeManager prototype) => String.Empty;
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}
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