..
Markings
Randomized Markings (take two) ( #38528 )
2026-07-18 23:45:01 -04:00
Prototypes
Serialization content changes ( #44364 )
2026-07-24 11:00:48 +10:00
HairStyles.cs
Replace ValidatePrototypeId uses with ProtoId or EntProtoId ( #38814 )
2025-07-07 21:57:05 +02:00
HideableHumanoidLayersComponent.cs
Bugfix: Tail wag respects tail visibility in occluding suits ( #44911 )
2026-08-01 12:51:56 +00:00
HumanoidCharacterAppearance.cs
re-allow humans with non realistic eye colors ( #44809 )
2026-07-20 14:28:14 -04:00
HumanoidCharacterAppearance.Markings.cs
Randomized Markings (take two) ( #38528 )
2026-07-18 23:45:01 -04:00
HumanoidProfileComponent.cs
Refactor voice to separate it from sex ( #40593 )
2026-06-30 23:46:27 -04:00
HumanoidProfileExportV1.cs
Fix bug with character imports ( #44585 )
2026-07-09 07:26:09 +00:00
HumanoidProfileExportV2.cs
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
HumanoidProfileSystem.cs
Refactor voice to separate it from sex ( #40593 )
2026-06-30 23:46:27 -04:00
HumanoidVisualLayers.cs
fixed vox tail marking and suitslot layer order ( #42808 )
2026-02-06 21:03:59 +00:00
HumanoidVisualLayersExtension.cs
Nubody ( #42419 )
2026-01-17 00:39:35 +00:00
NamingSystem.cs
Cleanup: ProtoMan Part 1 - remove Shared EntitySystem IPrototypeManager instances ( #44386 )
2026-06-29 10:18:44 +00:00
Sex.cs
Refactor voice to separate it from sex ( #40593 )
2026-06-30 23:46:27 -04:00
SharedHideableHumanoidLayersSystem.cs
Bugfix: Tail wag respects tail visibility in occluding suits ( #44911 )
2026-08-01 12:51:56 +00:00
SharedHumanoidMarkingModifierSystem.cs
Visual nubody (humanoid appearance refactor) ( #42476 )
2026-01-20 07:07:53 +00:00
SkinColorationPrototype.cs
Randomized Markings (take two) ( #38528 )
2026-07-18 23:45:01 -04:00
Voice.cs
Refactor voice to separate it from sex ( #40593 )
2026-06-30 23:46:27 -04:00