CatStation/Content.Shared/ItemRecall/SharedItemRecallSystem.cs
Whatstone a88d2c5164
Cleanup: Resolve remaining PopupSystem warnings in Content.Shared (#44685)
* PopupClient to PopupEntity/Coordinates

* PopupPredictedX to PopupEntity/Cursor/Coordinates

* The rest of the damn owl

* nullability fixes

* Buckle cleanup

* cleanup, address PR comments

* ExecutionSystem: one popup method

* correct my filthy lies

* Apply most of ajcm's suggestions

* return user to SharedItemRecallSystem.cs

* Fix lingering Ensnarable broadcast popups

* targeted drain popups

* fix lingering untargeted Guardian popups

I read the comment on GuardianHostRecall.  Oops.

* target stethoscope popups

* fix the PDA vibration popup

* Fix target for encryption key removal popup

* anomaly scanner: args.User, not uid

* disposal unit comment, bcast pda vibration popup
2026-07-16 21:54:33 +00:00

183 lines
6.4 KiB
C#

using Content.Shared.Actions;
using Content.Shared.Actions.Components;
using Content.Shared.Hands.Components;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.IdentityManagement;
using Content.Shared.Popups;
using Content.Shared.Projectiles;
using Robust.Shared.GameStates;
using Robust.Shared.Player;
namespace Content.Shared.ItemRecall;
/// <summary>
/// System for handling the ItemRecall ability for wizards.
/// </summary>
public abstract partial class SharedItemRecallSystem : EntitySystem
{
[Dependency] private ISharedPlayerManager _player = default!;
[Dependency] private SharedPvsOverrideSystem _pvs = default!;
[Dependency] private SharedActionsSystem _actions = default!;
[Dependency] private SharedHandsSystem _hands = default!;
[Dependency] private MetaDataSystem _metaData = default!;
[Dependency] private SharedPopupSystem _popups = default!;
[Dependency] private SharedProjectileSystem _proj = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ItemRecallComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<ItemRecallComponent, OnItemRecallActionEvent>(OnItemRecallActionUse);
SubscribeLocalEvent<RecallMarkerComponent, ComponentShutdown>(OnRecallMarkerShutdown);
}
private void OnMapInit(Entity<ItemRecallComponent> ent, ref MapInitEvent args)
{
ent.Comp.InitialName = Name(ent);
ent.Comp.InitialDescription = Description(ent);
}
private void OnItemRecallActionUse(Entity<ItemRecallComponent> ent, ref OnItemRecallActionEvent args)
{
if (ent.Comp.MarkedEntity == null)
{
if (!TryComp<HandsComponent>(args.Performer, out var hands))
return;
var markItem = _hands.GetActiveItem((args.Performer, hands));
if (markItem == null)
{
_popups.PopupEntity(Loc.GetString("item-recall-item-mark-empty"), args.Performer, args.Performer);
return;
}
if (HasComp<RecallMarkerComponent>(markItem))
{
_popups.PopupEntity(Loc.GetString("item-recall-item-already-marked", ("item", markItem)), args.Performer, args.Performer);
return;
}
_popups.PopupEntity(Loc.GetString("item-recall-item-marked", ("item", markItem.Value)), args.Performer, args.Performer);
TryMarkItem(ent, markItem.Value);
return;
}
RecallItem(ent.Comp.MarkedEntity.Value);
args.Handled = true;
}
private void RecallItem(Entity<RecallMarkerComponent?> ent)
{
if (!Resolve(ent.Owner, ref ent.Comp, false))
return;
if (_actions.GetAction(ent.Comp.MarkedByAction) is not {} action)
return;
if (action.Comp.AttachedEntity is not {} user)
return;
if (TryComp<EmbeddableProjectileComponent>(ent, out var projectile))
_proj.EmbedDetach(ent, projectile, user);
_popups.PopupEntity(Loc.GetString("item-recall-item-summon-self", ("item", ent)),
Loc.GetString("item-recall-item-summon-others", ("item", ent), ("name", Identity.Entity(user, EntityManager))),
user, user);
_popups.PopupCoordinates(Loc.GetString("item-recall-item-disappear", ("item", ent)), Transform(ent).Coordinates, user);
_hands.TryForcePickupAnyHand(user, ent);
}
private void OnRecallMarkerShutdown(Entity<RecallMarkerComponent> ent, ref ComponentShutdown args)
{
TryUnmarkItem(ent);
}
private void TryMarkItem(Entity<ItemRecallComponent> ent, EntityUid item)
{
if (_actions.GetAction(ent.Owner) is not {} action)
return;
if (action.Comp.AttachedEntity is not {} user)
return;
AddToPvsOverride(item, user);
ent.Comp.MarkedEntity = item;
Dirty(ent);
var marker = AddComp<RecallMarkerComponent>(item);
marker.MarkedByAction = ent;
Dirty(item, marker);
UpdateActionAppearance((action, action, ent));
}
private void TryUnmarkItem(EntityUid item)
{
if (!TryComp<RecallMarkerComponent>(item, out var marker))
return;
if (_actions.GetAction(marker.MarkedByAction) is not {} action)
return;
if (TryComp<ItemRecallComponent>(action, out var itemRecall))
{
// For some reason client thinks the station grid owns the action on client and this doesn't work.
// I don't have the heart to move this code to server because of this small thing.
// This line will only do something once that is fixed.
if (action.Comp.AttachedEntity is { } user)
{
_popups.PopupEntity(Loc.GetString("item-recall-item-unmark", ("item", item)), user, user, PopupType.MediumCaution);
RemoveFromPvsOverride(item, user);
}
itemRecall.MarkedEntity = null;
UpdateActionAppearance((action, action, itemRecall));
Dirty(action, itemRecall);
}
RemCompDeferred<RecallMarkerComponent>(item);
}
private void UpdateActionAppearance(Entity<ActionComponent, ItemRecallComponent> action)
{
if (action.Comp2.MarkedEntity is {} marked)
{
if (action.Comp2.WhileMarkedName is {} name)
_metaData.SetEntityName(action, Loc.GetString(name, ("item", marked)));
if (action.Comp2.WhileMarkedDescription is {} desc)
_metaData.SetEntityDescription(action, Loc.GetString(desc, ("item", marked)));
_actions.SetEntityIcon((action, action), marked);
}
else
{
if (action.Comp2.InitialName is {} name)
_metaData.SetEntityName(action, name);
if (action.Comp2.InitialDescription is {} desc)
_metaData.SetEntityDescription(action, desc);
_actions.SetEntityIcon((action, action), null);
}
}
private void AddToPvsOverride(EntityUid uid, EntityUid user)
{
if (!_player.TryGetSessionByEntity(user, out var mindSession))
return;
_pvs.AddSessionOverride(uid, mindSession);
}
private void RemoveFromPvsOverride(EntityUid uid, EntityUid user)
{
if (!_player.TryGetSessionByEntity(user, out var mindSession))
return;
_pvs.RemoveSessionOverride(uid, mindSession);
}
}