CatStation/Content.Shared/Procedural/DungeonLayers
Jessica M dc384024ac
Fix loot not spawning on VGRoid (#39269)
* Ignore reserved tiles if we're pulling from a NestedSelector so normal items can spawn on reserved tiles.

* Make VGRoid item spawns per dungeon, so they don't only spawn inside one dungeon

* add a IgnoreReserved field instead

---------

Co-authored-by: Jessica M <jessica@maybe.sh>
2026-04-28 15:09:20 +00:00
..
EntityTableDunGen.cs Fix loot not spawning on VGRoid (#39269) 2026-04-28 15:09:20 +00:00
FillGridDunGen.cs Revert biome rework (#38724) 2025-07-03 20:48:04 +02:00
MobsDunGen.cs Revert biome rework (#38724) 2025-07-03 20:48:04 +02:00
OreDunGen.cs
OreDunGenPrototype.cs