CatStation/Resources/Audio
August Sun 0dd1e6e3a8
Gives the Heavy Xenoborg a Burst Fire Laser module; causes targets to burst into fire with burst fire (#43014)
* Initial System and Comp implementation, moves FlammableSystem to Shared

* Revert "Initial System and Comp implementation, moves FlammableSystem to Shared"

This reverts commit 41b4ab839f97645705c733ca62c19851992caea1.

* Adds SharedFlammableSystem, adds hitscanignitesystem and hitscanignitecomponent

* Switching up method used

* Cleaning up system with notes

* THIS SHOULD WORK BUT WHY NOT

* converts random roll to proper function, adds firestacks field to HitscanIgniteComponent

* removed hitscanignite from laser

* Code cleanup, moving everything to Server

* more cleanup

* Expanded scope of PR, adding xenoborg module for Heavy xenoborg, firing burst ignite lasers

* typo

* Added xeno laser sprites

* passed adjustfirestacks into TryComp

* changed accuracy, recoil and damage values

* Altered accuracy values, removed lathe recipe

* fixing yaml errors

* new sprites for xenoborg burst fire laser, new sound for xenoborg burst fire laser, new icon for burst fire laser module

* Fixing sprite assignment

* typo

* sprite corrections, increased recharge speed

* sprite fixes and naming convention

* What did I doooo

* revert changes to submodule

* Remove changes to RobustToolbox

* Update Content.Server/Weapons/Hitscan/Systems/HitscanIgniteSystem.cs

Co-authored-by: Samuka <47865393+Samuka-C@users.noreply.github.com>

* Update Resources/Textures/Objects/Weapons/Guns/Projectiles/projectiles.rsi/meta.json

Co-authored-by: Samuka <47865393+Samuka-C@users.noreply.github.com>

* Update Content.Server/Weapons/Hitscan/Systems/HitscanIgniteSystem.cs

Co-authored-by: Samuka <47865393+Samuka-C@users.noreply.github.com>

* Update HitscanIgniteSystem.cs

* Update HitscanIgniteSystem.cs

* Update borg_modules.yml

* Update HitscanIgniteSystem.cs

* Update borg_modules.yml

* module sprite change

* rename to xenoborg fire laser ray

* fix and balacne

---------

Co-authored-by: august-sun <45527070+august.sun@users.noreply.github.com>
Co-authored-by: Samuel-C <samuelcamilo8@gmail.com>
Co-authored-by: Samuka <47865393+Samuka-C@users.noreply.github.com>
Co-authored-by: beck-thompson <beck314159@hotmail.com>
2026-08-01 19:31:35 +00:00
..
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Animals Fix space dragon's fire breath sound (#43539) 2026-07-04 19:35:46 +00:00
Announcements Add syndicate sleeper agents random event (#27501) 2024-05-03 10:13:35 +10:00
Effects Stationary teleporters (#32134) 2026-07-28 11:39:26 +00:00
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Items Coin tossing (#44622) 2026-07-28 19:03:57 +00:00
Jukebox Add new jukebox song. (#27074) 2024-04-19 19:41:32 -04:00
Lobby change copyright for title2.ogg (#44627) 2026-07-13 16:46:37 -04:00
Machines VendingMachine refactor (systems. UI, components) (#44896) 2026-08-01 15:44:49 +00:00
Magic Void's Applause (#34591) 2025-01-31 01:10:35 +01:00
Mecha Exosuit: Ripley (#12668) 2022-12-10 11:05:39 -06:00
MidiCustom add a drum kit (#42987) 2026-06-04 17:31:57 +00:00
Misc Travel Camera (#43322) 2026-04-07 20:18:04 +00:00
StationEvents Add Blatantly Nuclear to Nuke Songs (#35927) 2025-05-18 17:30:20 +10:00
UserInterface Add UI click sounds (#22410) 2023-12-29 15:43:36 +11:00
Voice Mix xenoborg_scream.ogg to mono (#43132) 2026-03-08 00:40:48 +00:00
Weapons Gives the Heavy Xenoborg a Burst Fire Laser module; causes targets to burst into fire with burst fire (#43014) 2026-08-01 19:31:35 +00:00