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* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
7 lines
163 B
C#
7 lines
163 B
C#
namespace Content.Server.GameObjects.Components.MachineLinking
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{
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public interface ISignalReceiver<in T>
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{
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void TriggerSignal(T signal);
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}
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}
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