CatStation/Content.Server/Fluids/EntitySystems
TemporalOroboros 84b2f07157
The IMapManager is dead (#44002)
* Axes the easy IMapManager references

* Axes the references to unported (obsolete) IMapManager methods

* Converts salvageruler command to a LocalizedEntityCommand so it can use SharedMapSystem

* Removes IMapManager from GameTicker
This required axing the map nuke during restart, but that should be fine?
Maps are entities so EntityManager.FlushEntities should delete them all and that's the preceding line

* submodule update(?)

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Co-authored-by: ArtisticRoomba <145879011+ArtisticRoomba@users.noreply.github.com>
2026-07-01 20:44:54 -07:00
..
AbsorbentSystem.cs Make mopping predicted (and some other stuff) (#38749) 2025-07-09 05:17:55 +02:00
PuddleDebugDebugOverlaySystem.cs The IMapManager is dead (#44002) 2026-07-01 20:44:54 -07:00
PuddleSystem.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
PuddleSystem.Spillable.cs Some misc solution fixes (#43823) 2026-05-01 18:58:00 +00:00
SmokeSystem.cs Cleanup: ProtoMan Part 2 - remove Client and Server EntitySystem IPrototypeManager instances (#44416) 2026-06-29 21:33:56 +00:00
SpraySystem.cs Use dependency injection for EntityQuery<T>s in Content.Server (#43566) 2026-05-17 15:59:37 +00:00