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* Demonstrated map init working with guns, toolboxes, tool lockers. * Refactored EntityStorage and ServerStorage to have a common interface. * EntityStorage no longer uses ServerStorage PURELY for visuals. Use an appearance visualizer instead. |
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| .. | ||
| Construction | ||
| Damage | ||
| Doors | ||
| Inventory | ||
| Items | ||
| Markers | ||
| Materials | ||
| Mobs | ||
| Power | ||
| Research | ||
| Sound | ||
| Storage | ||
| Weapons/Ranged | ||