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* blindness rework - damaged eyes now simulate legal blindness * hEY THATS FOR DEMONSTRATION PURPOSES ONLY AAA * attributions * makes eyeclosecomponent adminbus compatible * useshader(null) |
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| .. | ||
| BlindableSystem.cs | ||
| BlindfoldSystem.cs | ||
| BlurryVisionSystem.cs | ||
| EyeClosingSystem.cs | ||
| TemporaryBlindnessSystem.cs | ||