CatStation/Content.Server/GameTicking/Commands/ObserveCommand.cs
Princess Cheeseballs 2c6ffecf62
Move GameTicker to Shared (#45834)
* Scope creep my ass

* why was this shit not pushed????

* gone...

* fix that

* review plus buildd

* asfsafsafsafsafas

* grug

* burber

* I'll fix this later

* shrimply die

* also this

* it's snerf or snuthin

* assaads

* round snend

* aaaa

* fix this shit for real

* actually, don't start GameRules until MapInit now that I think aboot it.

* forgot u

* don't actually need this part nullable

* Deffer comp removal

* one liner

* do that too

* chungus

* Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?)

* deferred removal :V

* aaaaaaaaaaaaaaa

* whhop

* Whoop

* better

* landmine that I placed for myself then forgot about lmao

* cleanup

* FUCKING `!`

* gotovo

* amogus

* please don't check by metadata I beg

* waawsasfdfsasfa

* sfafsasfafsas

* fdsaasffsasfa

* code

* fix

* fasasffasfasfsad

* chungaas

* I may be stupid

* gra

* graaaaaaaaaaaaaaaaa

* comment

* gra

* clearing is not predicted and would require major refactors, so don't cache on client.

* lame shit :P

* last holes

* nukeopsfsafsasafsfafsa

* why  was that shit public bruh

* bubrbgwahrghfaka

* dynamic

* revert change that did nothing lmao
2026-09-16 19:34:19 +00:00

52 lines
1.6 KiB
C#

using Content.Server.Administration.Managers;
using Content.Shared.Administration;
using Content.Shared.GameTicking;
using Robust.Shared.Console;
namespace Content.Server.GameTicking.Commands
{
[AnyCommand]
sealed partial class ObserveCommand : IConsoleCommand
{
[Dependency] private IEntityManager _e = default!;
[Dependency] private IAdminManager _adminManager = default!;
public string Command => "observe";
public string Description => "";
public string Help => "";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (shell.Player is not { } player)
{
shell.WriteError(Loc.GetString("shell-cannot-run-command-from-server"));
return;
}
var ticker = _e.System<ServerGameTicker>();
if (ticker.RunLevel == GameRunLevel.PreRoundLobby)
{
shell.WriteError("Wait until the round starts.");
return;
}
var isAdminCommand = args.Length > 0 && args[0].ToLower() == "admin";
if (!isAdminCommand && _adminManager.IsAdmin(player))
{
_adminManager.DeAdmin(player);
}
if (ticker.PlayerGameStatuses.TryGetValue(player.UserId, out var status) &&
status != PlayerGameStatus.JoinedGame)
{
ticker.JoinAsObserver(player);
}
else
{
shell.WriteError($"{player.Name} is not in the lobby. This incident will be reported.");
}
}
}
}