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https://github.com/space-syndicate/space-station-14.git
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* Scope creep my ass * why was this shit not pushed???? * gone... * fix that * review plus buildd * asfsafsafsafsafas * grug * burber * I'll fix this later * shrimply die * also this * it's snerf or snuthin * assaads * round snend * aaaa * fix this shit for real * actually, don't start GameRules until MapInit now that I think aboot it. * forgot u * don't actually need this part nullable * Deffer comp removal * one liner * do that too * chungus * Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?) * deferred removal :V * aaaaaaaaaaaaaaa * whhop * Whoop * better * landmine that I placed for myself then forgot about lmao * cleanup * FUCKING `!` * gotovo * amogus * please don't check by metadata I beg * waawsasfdfsasfa * sfafsasfafsas * fdsaasffsasfa * code * fix * fasasffasfasfsad * chungaas * I may be stupid * gra * graaaaaaaaaaaaaaaaa * comment * gra * clearing is not predicted and would require major refactors, so don't cache on client. * lame shit :P * last holes * nukeopsfsafsasafsfafsa * why was that shit public bruh * bubrbgwahrghfaka * dynamic * revert change that did nothing lmao
52 lines
1.6 KiB
C#
52 lines
1.6 KiB
C#
using Content.Server.Administration.Managers;
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using Content.Shared.Administration;
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using Content.Shared.GameTicking;
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using Robust.Shared.Console;
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namespace Content.Server.GameTicking.Commands
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{
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[AnyCommand]
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sealed partial class ObserveCommand : IConsoleCommand
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{
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[Dependency] private IEntityManager _e = default!;
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[Dependency] private IAdminManager _adminManager = default!;
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public string Command => "observe";
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public string Description => "";
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public string Help => "";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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if (shell.Player is not { } player)
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{
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shell.WriteError(Loc.GetString("shell-cannot-run-command-from-server"));
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return;
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}
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var ticker = _e.System<ServerGameTicker>();
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if (ticker.RunLevel == GameRunLevel.PreRoundLobby)
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{
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shell.WriteError("Wait until the round starts.");
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return;
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}
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var isAdminCommand = args.Length > 0 && args[0].ToLower() == "admin";
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if (!isAdminCommand && _adminManager.IsAdmin(player))
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{
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_adminManager.DeAdmin(player);
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}
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if (ticker.PlayerGameStatuses.TryGetValue(player.UserId, out var status) &&
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status != PlayerGameStatus.JoinedGame)
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{
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ticker.JoinAsObserver(player);
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}
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else
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{
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shell.WriteError($"{player.Name} is not in the lobby. This incident will be reported.");
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}
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}
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}
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}
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