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* doorjack to counter condition * howd i do that * partial * enumrate the * cleanup --------- Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
11 lines
475 B
C#
11 lines
475 B
C#
using Content.Server.Objectives.Systems;
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using Content.Shared.Ninja.Systems;
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namespace Content.Server.Objectives.Components;
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/// <summary>
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/// Objective condition that requires the player to be a ninja and have doorjacked at least a random number of airlocks.
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/// Requires <see cref="NumberObjectiveComponent"/> and <see cref="CounterConditionComponent"/> to function.
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/// </summary>
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[RegisterComponent]
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public sealed partial class DoorjackConditionComponent : Component;
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