CatStation/Content.Server/Shuttles/Systems/ShuttleConsoleSystem.FTL.cs
Princess Cheeseballs 2c6ffecf62
Move GameTicker to Shared (#45834)
* Scope creep my ass

* why was this shit not pushed????

* gone...

* fix that

* review plus buildd

* asfsafsafsafsafas

* grug

* burber

* I'll fix this later

* shrimply die

* also this

* it's snerf or snuthin

* assaads

* round snend

* aaaa

* fix this shit for real

* actually, don't start GameRules until MapInit now that I think aboot it.

* forgot u

* don't actually need this part nullable

* Deffer comp removal

* one liner

* do that too

* chungus

* Honestly makes more sense here, plus WHY are we doing all that shit on "GameRuleAdded" rather than GameRuleStarted(?)

* deferred removal :V

* aaaaaaaaaaaaaaa

* whhop

* Whoop

* better

* landmine that I placed for myself then forgot about lmao

* cleanup

* FUCKING `!`

* gotovo

* amogus

* please don't check by metadata I beg

* waawsasfdfsasfa

* sfafsasfafsas

* fdsaasffsasfa

* code

* fix

* fasasffasfasfsad

* chungaas

* I may be stupid

* gra

* graaaaaaaaaaaaaaaaa

* comment

* gra

* clearing is not predicted and would require major refactors, so don't cache on client.

* lame shit :P

* last holes

* nukeopsfsafsasafsfafsa

* why  was that shit public bruh

* bubrbgwahrghfaka

* dynamic

* revert change that did nothing lmao
2026-09-16 19:34:19 +00:00

165 lines
5.5 KiB
C#

using Content.Server.Shuttles.Components;
using Content.Server.Shuttles.Events;
using Content.Shared.Shuttles.Components;
using Content.Shared.Shuttles.Events;
using Content.Shared.Shuttles.UI.MapObjects;
using Robust.Shared.Map;
using Robust.Shared.Physics.Components;
namespace Content.Server.Shuttles.Systems;
public sealed partial class ShuttleConsoleSystem
{
private void InitializeFTL()
{
SubscribeLocalEvent<FTLBeaconComponent, ComponentStartup>(OnBeaconStartup);
SubscribeLocalEvent<FTLBeaconComponent, AnchorStateChangedEvent>(OnBeaconAnchorChanged);
SubscribeLocalEvent<FTLExclusionComponent, ComponentStartup>(OnExclusionStartup);
}
private void OnExclusionStartup(Entity<FTLExclusionComponent> ent, ref ComponentStartup args)
{
RefreshShuttleConsoles();
}
private void OnBeaconStartup(Entity<FTLBeaconComponent> ent, ref ComponentStartup args)
{
RefreshShuttleConsoles();
}
private void OnBeaconAnchorChanged(Entity<FTLBeaconComponent> ent, ref AnchorStateChangedEvent args)
{
RefreshShuttleConsoles();
}
private void OnBeaconFTLMessage(Entity<ShuttleConsoleComponent> ent, ref ShuttleConsoleFTLBeaconMessage args)
{
var beaconEnt = GetEntity(args.Beacon);
if (!TryComp(beaconEnt, out TransformComponent? targetXform))
{
return;
}
var nCoordinates = new NetCoordinates(GetNetEntity(targetXform.ParentUid), targetXform.LocalPosition);
if (targetXform.ParentUid == EntityUid.Invalid)
{
nCoordinates = new NetCoordinates(GetNetEntity(beaconEnt), targetXform.LocalPosition);
}
// Check target exists
if (!_shuttle.CanFTLBeacon(nCoordinates))
{
return;
}
var angle = args.Angle.Reduced();
var targetCoordinates = new EntityCoordinates(targetXform.MapUid!.Value, _transform.GetWorldPosition(targetXform));
ConsoleFTL(ent, targetCoordinates, angle, targetXform.MapID);
}
private void OnPositionFTLMessage(Entity<ShuttleConsoleComponent> entity, ref ShuttleConsoleFTLPositionMessage args)
{
var mapUid = _mapSystem.GetMap(args.Coordinates.MapId);
// If it's beacons only block all position messages.
if (!Exists(mapUid) || _shuttle.IsBeaconMap(mapUid))
{
return;
}
var targetCoordinates = new EntityCoordinates(mapUid, args.Coordinates.Position);
var angle = args.Angle.Reduced();
ConsoleFTL(entity, targetCoordinates, angle, args.Coordinates.MapId);
}
private void GetBeacons(ref List<ShuttleBeaconObject>? beacons)
{
var beaconQuery = AllEntityQuery<FTLBeaconComponent>();
while (beaconQuery.MoveNext(out var destUid, out _))
{
var meta = MetaData(destUid);
var name = meta.EntityName;
if (string.IsNullOrEmpty(name))
name = Loc.GetString("shuttle-console-unknown");
// Can't travel to same map (yet)
var destXform = Transform(destUid);
beacons ??= new List<ShuttleBeaconObject>();
beacons.Add(new ShuttleBeaconObject(GetNetEntity(destUid), GetNetCoordinates(destXform.Coordinates), name));
}
}
private void GetExclusions(ref List<ShuttleExclusionObject>? exclusions)
{
var query = AllEntityQuery<FTLExclusionComponent, TransformComponent>();
while (query.MoveNext(out var comp, out var xform))
{
if (!comp.Enabled)
continue;
exclusions ??= new List<ShuttleExclusionObject>();
exclusions.Add(new ShuttleExclusionObject(GetNetCoordinates(xform.Coordinates), comp.Range, Loc.GetString("shuttle-console-exclusion")));
}
}
/// <summary>
/// Handles shuttle console FTLs.
/// </summary>
private void ConsoleFTL(Entity<ShuttleConsoleComponent> ent, EntityCoordinates targetCoordinates, Angle targetAngle, MapId targetMap)
{
var consoleUid = GetDroneConsole(ent.Owner);
if (consoleUid == null)
return;
var shuttleUid = Transform(consoleUid.Value).GridUid;
if (!TryComp(shuttleUid, out ShuttleComponent? shuttleComp))
return;
if (shuttleComp.Enabled == false)
return;
// Check shuttle can even FTL
if (!_shuttle.CanFTL(shuttleUid.Value, out var reason))
{
// TODO: Session popup
return;
}
// Check shuttle can FTL to this target.
if (!_shuttle.CanFTLTo(shuttleUid.Value, targetMap, ent))
{
return;
}
List<ShuttleExclusionObject>? exclusions = null;
GetExclusions(ref exclusions);
if (!_shuttle.FTLFree(shuttleUid.Value, targetCoordinates, targetAngle, exclusions))
{
return;
}
if (!TryComp(shuttleUid.Value, out PhysicsComponent? shuttlePhysics))
{
return;
}
// Client sends the "adjusted" coordinates and we adjust it back to get the actual transform coordinates.
var adjustedCoordinates = targetCoordinates.Offset(targetAngle.RotateVec(-shuttlePhysics.LocalCenter));
var tagEv = new FTLTagEvent();
RaiseLocalEvent(shuttleUid.Value, ref tagEv);
var ev = new ShuttleConsoleFTLTravelStartEvent(ent.Owner);
RaiseLocalEvent(ref ev);
_shuttle.FTLToCoordinates(shuttleUid.Value, shuttleComp, adjustedCoordinates, targetAngle);
}
}