CatStation/Content.Server/StationEvents/Components
Princess Cheeseballs f8a29e834b
Fix Infinite Sleeper Agents + Tests (#46065)
* would you rather have infinite traitors but no game or infinite game but no game

* whitespace of doom

* also don't need that anymore!

* I'm fucking stupid actually :P

* fix that bug before someone else has to dive it in 2030

* pish

* merge my fixes!!!
2026-09-22 18:30:24 +00:00
..
AlertLevelInterceptionRuleComponent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
AnomalySpawnRuleComponent.cs Big prototype and datafield cleanup (#45202) 2026-08-12 02:07:22 +00:00
BasicStationEventSchedulerComponent.cs Remove Visitor Shuttles (Real) and also cleanup the event rule system to not break when I try to do this. (#41915) 2026-01-27 22:47:18 +00:00
BluespaceArtifactRuleComponent.cs Big prototype and datafield cleanup (#45202) 2026-08-12 02:07:22 +00:00
BluespaceLockerRuleComponent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
BreakerFlipRuleComponent.cs BreakerFlipRule tweaks and ApcToggleBreaker cleanup (#45097) 2026-08-11 21:33:52 +00:00
BureaucraticErrorRuleComponent.cs Fix Station AI being affected by Bureaucratic Event (#32021) 2024-09-11 13:24:24 +02:00
CargoGiftsRuleComponent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
ClericalErrorRuleComponent.cs
FalseAlarmRuleComponent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
GasLeakRuleComponent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
GreytideVirusComponent.cs Greytide Virus station event (#33547) 2024-11-27 00:50:20 +11:00
ImmovableRodRuleComponent.cs Big prototype and datafield cleanup (#45202) 2026-08-12 02:07:22 +00:00
IonStormRuleComponent.cs
KudzuGrowthRuleComponent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
MassHallucinationsRuleComponent.cs MassHallucinationsRule Minor Refactor (#28748) 2024-07-20 15:53:57 +10:00
MeteorSwarmComponent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
PowerGridCheckRuleComponent.cs Yaml audio params are often ignored (#36259) 2026-07-25 16:16:23 +00:00
RampingStationEventSchedulerComponent.cs Event scheduler setting tweaks (#31018) 2024-08-15 13:33:17 -06:00
RandomEntityStorageSpawnRuleComponent.cs Big prototype and datafield cleanup (#45202) 2026-08-12 02:07:22 +00:00
RandomSentienceRuleComponent.cs Re-add improved random sentience event (#29123) 2024-08-18 17:41:12 -06:00
RandomSpawnRuleComponent.cs Big prototype and datafield cleanup (#45202) 2026-08-12 02:07:22 +00:00
SentienceTargetComponent.cs Re-add improved random sentience event (#29123) 2024-08-18 17:41:12 -06:00
SolarFlareRuleComponent.cs Big prototype and datafield cleanup (#45202) 2026-08-12 02:07:22 +00:00
SpaceSpawnRuleComponent.cs item toggling giga rework + full ninja refactor (#28039) 2024-07-11 15:55:56 +10:00
StationEventComponent.cs Fix Infinite Sleeper Agents + Tests (#46065) 2026-09-22 18:30:24 +00:00
VentClogRuleComponent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
VentCritterSpawnLocationComponent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
VentCrittersRuleComponent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00
VentHordeRuleComponent.cs Cleanup: Remove byte order markers from most files (#45796) 2026-09-17 23:23:54 +10:00