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* Split * Upd * Rename * fix CopyFrom * cleanup * fix HandleItemSlotsState * fix Insert/Eject * upd * Normalize api * fix SortEmpty * Fix ItemSlots interactions and documentation * Revert "Rename" This reverts commit c79b33b458a58ec39b9857038ceac0ed1eb82297. * cleaner * giant entity<T> upd * rename * no more CopyFrom * fix!
14 lines
393 B
C#
14 lines
393 B
C#
using Content.Shared.Lock;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Containers.ItemSlots;
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/// <summary>
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/// Updates the relevant ItemSlots locks based on <see cref="LockComponent"/>
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class ItemSlotsLockComponent : Component
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{
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[DataField(required: true)]
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public List<string> Slots = new();
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}
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