CatStation/Content.Shared/Forensics/Systems/SharedForensicScannerSystem.cs
Whatstone b9ead9dd6c
Bugfix: SharedForensicsSystem: correct entity in Resolve, cleanup (#45263)
* SharedForensicsSystem: cleanup

* you too

* IS

* test scamboni

* Shared: the burden

* branch is cursed

* allem private

* suggestion, file rename
2026-08-12 03:25:52 +00:00

260 lines
9.4 KiB
C#

using System.Linq;
using System.Text;
using Content.Shared.UserInterface;
using Content.Shared.DoAfter;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Interaction;
using Content.Shared.Paper;
using Content.Shared.Verbs;
using Content.Shared.Tag;
using Robust.Shared.Audio.Systems;
using Robust.Shared.Audio;
using Robust.Shared.Timing;
using Content.Shared.Forensics.Components;
using Content.Shared.IdentityManagement;
using Content.Shared.Popups;
using Robust.Shared.Prototypes;
// todo: remove this stinky LINQy
namespace Content.Shared.Forensics.Systems;
public sealed partial class SharedForensicScannerSystem : EntitySystem
{
[Dependency] private IGameTiming _gameTiming = default!;
[Dependency] private SharedDoAfterSystem _doAfterSystem = default!;
[Dependency] private SharedUserInterfaceSystem _uiSystem = default!;
[Dependency] private SharedPopupSystem _popupSystem = default!;
[Dependency] private PaperSystem _paperSystem = default!;
[Dependency] private SharedHandsSystem _handsSystem = default!;
[Dependency] private SharedAudioSystem _audioSystem = default!;
[Dependency] private MetaDataSystem _metaData = default!;
[Dependency] private ForensicsSystem _forensicsSystem = default!;
[Dependency] private TagSystem _tag = default!;
private static readonly ProtoId<TagPrototype> DNASolutionScannableTag = "DNASolutionScannable";
[SubscribeLocalEvent]
private void OnScannerUpdate(Entity<ForensicScannerComponent> scanner, ref AfterAutoHandleStateEvent args)
{
UpdateUi(scanner);
}
private void UpdateUi(Entity<ForensicScannerComponent> scanner)
{
if (_uiSystem.TryGetOpenUi(scanner.Owner, ForensicScannerUiKey.Key, out var bui))
{
bui.Update();
}
}
[SubscribeLocalEvent]
private void OnDoAfter(Entity<ForensicScannerComponent> scanner, ref ForensicScannerDoAfterEvent args)
{
if (args.Handled || args.Cancelled)
return;
if (args.Args.Target != null)
{
if (TryComp<ForensicsComponent>(args.Args.Target, out var forensics))
{
scanner.Comp.Fingerprints = forensics.Fingerprints.ToList();
scanner.Comp.Fibers = forensics.Fibers.ToList();
scanner.Comp.DNAs = forensics.DNAs.ToList();
scanner.Comp.Residues = forensics.Residues.ToList();
}
else
{
scanner.Comp.Fingerprints = [];
scanner.Comp.Fibers = [];
scanner.Comp.DNAs = [];
scanner.Comp.Residues = [];
}
if (_tag.HasTag(args.Args.Target.Value, DNASolutionScannableTag))
{
scanner.Comp.DNAs.AddRange(_forensicsSystem.GetSolutionsDNA(args.Args.Target.Value));
}
scanner.Comp.LastScannedName = Identity.Name(args.Args.Target.Value, EntityManager, args.Args.User);
DirtyFields(scanner.AsNullable(),
null,
nameof(ForensicScannerComponent.Fingerprints),
nameof(ForensicScannerComponent.Fibers),
nameof(ForensicScannerComponent.DNAs),
nameof(ForensicScannerComponent.Residues),
nameof(ForensicScannerComponent.LastScannedName));
}
OpenUserInterface(args.Args.User, scanner);
}
/// <remarks>
/// Hosts logic common between OnUtilityVerb and OnAfterInteract.
/// </remarks>
private void StartScan(Entity<ForensicScannerComponent> scanner, EntityUid user, EntityUid target)
{
_doAfterSystem.TryStartDoAfter(new DoAfterArgs(EntityManager, user, scanner.Comp.ScanDelay, new ForensicScannerDoAfterEvent(), scanner, target: target, used: scanner)
{
BreakOnMove = true,
NeedHand = true,
});
}
[SubscribeLocalEvent]
private void OnUtilityVerb(Entity<ForensicScannerComponent> scanner, ref GetVerbsEvent<UtilityVerb> args)
{
if (!args.CanInteract || !args.CanAccess)
return;
var evArgs = args;
var verb = new UtilityVerb()
{
Act = () => StartScan(scanner, evArgs.User, evArgs.Target),
IconEntity = GetNetEntity(scanner),
Text = Loc.GetString("forensic-scanner-verb-text"),
Message = Loc.GetString("forensic-scanner-verb-message"),
// This is important because if its true using the scanner will count as touching the object.
DoContactInteraction = false,
};
args.Verbs.Add(verb);
}
[SubscribeLocalEvent]
private void OnAfterInteract(Entity<ForensicScannerComponent> scanner, ref AfterInteractEvent args)
{
if (args.Target == null || !args.CanReach)
return;
StartScan(scanner, args.User, args.Target.Value);
}
[SubscribeLocalEvent]
private void OnAfterInteractUsing(Entity<ForensicScannerComponent> scanner, ref AfterInteractUsingEvent args)
{
if (args.Handled || !args.CanReach)
return;
if (!TryComp<ForensicPadComponent>(args.Used, out var pad))
return;
foreach (var fiber in scanner.Comp.Fibers)
{
if (fiber != pad.Sample)
continue;
_audioSystem.PlayPredicted(scanner.Comp.SoundMatch, scanner.Owner, args.User);
_popupSystem.PopupEntity(Loc.GetString("forensic-scanner-match-fiber"), scanner, args.User);
return;
}
foreach (var fingerprint in scanner.Comp.Fingerprints)
{
if (fingerprint != pad.Sample)
continue;
_audioSystem.PlayPredicted(scanner.Comp.SoundMatch, scanner.Owner, args.User);
_popupSystem.PopupEntity(Loc.GetString("forensic-scanner-match-fingerprint"), scanner, args.User);
return;
}
_audioSystem.PlayPredicted(scanner.Comp.SoundNoMatch, scanner.Owner, args.User);
_popupSystem.PopupEntity(Loc.GetString("forensic-scanner-match-none"), scanner, args.User);
}
[SubscribeLocalEvent]
private void OnBeforeActivatableUIOpen(Entity<ForensicScannerComponent> scanner, ref BeforeActivatableUIOpenEvent args)
{
UpdateUi(scanner);
}
private void OpenUserInterface(EntityUid user, Entity<ForensicScannerComponent> scanner)
{
_uiSystem.OpenUi(scanner.Owner, ForensicScannerUiKey.Key, user, true);
UpdateUi(scanner);
}
[SubscribeLocalEvent]
private void OnPrint(Entity<ForensicScannerComponent> scanner, ref ForensicScannerPrintMessage args)
{
var user = args.Actor;
if (_gameTiming.CurTime < scanner.Comp.PrintReadyAt)
{
// This shouldn't occur due to the UI guarding against it, but
// if it does, tell the user why nothing happened.
_popupSystem.PopupEntity(Loc.GetString("forensic-scanner-printer-not-ready"), scanner, user);
return;
}
// Spawn a piece of paper.
var printed = PredictedSpawnAtPosition(scanner.Comp.PaperPrototypeID, Transform(scanner).Coordinates);
_handsSystem.PickupOrDrop(user, printed, checkActionBlocker: false);
if (!TryComp<PaperComponent>(printed, out var paperComp))
{
Log.Error("Printed paper did not have PaperComponent.");
return;
}
_metaData.SetEntityName(printed, Loc.GetString("forensic-scanner-report-title", ("entity", scanner.Comp.LastScannedName)));
var text = new StringBuilder();
text.AppendLine(Loc.GetString("forensic-scanner-interface-fingerprints"));
foreach (var fingerprint in scanner.Comp.Fingerprints)
{
text.AppendLine(fingerprint);
}
text.AppendLine();
text.AppendLine(Loc.GetString("forensic-scanner-interface-fibers"));
foreach (var fiber in scanner.Comp.Fibers)
{
text.AppendLine(fiber);
}
text.AppendLine();
text.AppendLine(Loc.GetString("forensic-scanner-interface-dnas"));
foreach (var dna in scanner.Comp.DNAs)
{
text.AppendLine(dna);
}
text.AppendLine();
text.AppendLine(Loc.GetString("forensic-scanner-interface-residues"));
foreach (var residue in scanner.Comp.Residues)
{
text.AppendLine(residue);
}
_paperSystem.SetContent((printed, paperComp), text.ToString());
var audioParams = scanner.Comp.SoundPrint?.Params ?? AudioParams.Default;
audioParams = audioParams.WithVariation(0.25f).AddVolume(3f).WithRolloffFactor(2.8f).WithMaxDistance(4.5f);
_audioSystem.PlayPredicted(scanner.Comp.SoundPrint, scanner, user, audioParams);
scanner.Comp.PrintReadyAt = _gameTiming.CurTime + scanner.Comp.PrintCooldown;
DirtyField(scanner.AsNullable(), nameof(ForensicScannerComponent.PrintReadyAt));
UpdateUi(scanner);
}
[SubscribeLocalEvent]
private void OnClear(Entity<ForensicScannerComponent> scanner, ref ForensicScannerClearMessage args)
{
scanner.Comp.Fingerprints = [];
scanner.Comp.Fibers = [];
scanner.Comp.DNAs = [];
scanner.Comp.LastScannedName = string.Empty;
DirtyFields(scanner.AsNullable(),
null,
nameof(ForensicScannerComponent.Fingerprints),
nameof(ForensicScannerComponent.Fibers),
nameof(ForensicScannerComponent.DNAs),
nameof(ForensicScannerComponent.LastScannedName));
UpdateUi(scanner);
}
}