CatStation/Content.Shared/Magic/Events/ProjectileSpellEvent.cs
themias 68672a1aa3
Fix space dragon's fire breath sound (#43539)
* save

* attribution

* remove unused system

* EOF

* fix attribution license type
2026-07-04 19:35:46 +00:00

19 lines
462 B
C#

using Content.Shared.Actions;
using Robust.Shared.Prototypes;
namespace Content.Shared.Magic.Events;
public sealed partial class ProjectileSpellEvent : WorldTargetActionEvent
{
/// <summary>
/// What entity should be spawned.
/// </summary>
[DataField(required: true)]
public EntProtoId Prototype;
/// <summary>
/// How fast the projectile should travel
/// </summary>
[DataField]
public float ProjectileSpeed = 25f;
}