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Components
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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JobRequirement
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Fix usages of TryIndex() (#39124)
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2025-09-09 18:17:56 +02:00 |
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Jobs
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Changeling Escape as Department Objective (#44220)
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2026-08-13 13:03:37 +00:00 |
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RoleCodeword
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Cleanup SharedRoleCodewordSystem (#38310)
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2025-06-27 02:27:25 +02:00 |
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AntagPrototype.cs
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[HOTFIX] Prevent Off-Station Objective Targets (#45692)
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2026-08-31 12:31:47 +03:00 |
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DepartmentPrototype.cs
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Add ignored departments for fallback (#45215)
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2026-08-13 08:44:48 +00:00 |
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JobPrototype.cs
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Job weight rework (#45056)
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2026-08-08 01:44:53 +00:00 |
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JobRequirementOverridePrototype.cs
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Add JobRequirementOverride prototypes (#28607)
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2024-06-07 09:43:02 -07:00 |
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JobRequirements.cs
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Antag Rolebans (#35966)
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2025-09-17 23:59:07 +02:00 |
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JobSpecial.cs
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Add status effect support to Traits, change PainNumbness to be a status effect (#41646)
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2025-12-03 11:55:29 +00:00 |
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JobWeightPrototype.cs
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Job weight rework (#45056)
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2026-08-08 01:44:53 +00:00 |
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MindGetAllRoleInfoEvent.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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MindIsAntagonistEvent.cs
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Role Types (#33420)
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2025-01-11 22:17:26 +01:00 |
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RoleAddedEvent.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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RoleEvent.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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RoleRemovedEvent.cs
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Cleanup: Remove byte order markers from most files (#45796)
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2026-09-17 23:23:54 +10:00 |
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SharedRoleSystem.cs
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Move GameTicker to Shared (#45834)
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2026-09-16 19:34:19 +00:00 |
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StartingGearEquippedEvent.cs
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Space Ninjas auto-toggle internals after spawning (#25083)
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2024-05-03 11:24:21 +10:00 |
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StartingGearPrototype.cs
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Fix prototypes so they pass analyzer checks (#35435)
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2025-02-24 15:21:59 +11:00 |