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refactor!: split suit_storage.rsi into door and effects counterparts This is a preparation for new department/group specific suit storage sprites BREAKING CHANGE: suit_storage.rsi has been split into two folders: SuitStorage/generic.rsi, and SuitStorage/effects.rsi. Lock/unlock and weld state has been moved to effects.rsi. SuitStorageBase prototype now uses a GenericVisualizer for the lock sprite layers. Signed-off-by: Mazzie <mazziechai@gmail.com> Co-authored-by: AftrLite <61218133+aftrlite@users.noreply.github.com> |
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| .. | ||
| Actions | ||
| Clothing | ||
| Decals | ||
| deprecated.rsi | ||
| Effects | ||
| Fluids | ||
| Interface | ||
| LobbyScreens | ||
| Logo | ||
| Markers | ||
| Mobs | ||
| Objects | ||
| Parallaxes | ||
| Shaders | ||
| Structures | ||
| Template | ||
| Tiles | ||
| Tips/tippy.rsi | ||