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* Early commit * Early commit 2 * merging master broke my git * does anyone even read these * life is fleeting * it just works * this time passing integration tests * Remove hashset yaml serialization for now * You got a license for those nullables? * No examine, no context menu, part and mechanism parenting and visibility * Fix wrong brain sprite state * Removing layers was a mistake * just tear body system a new one and see if it still breathes * Remove redundant code * Add that comment back * Separate damage and body, component states, stomach rework * Add containers for body parts * Bring layers back pls * Fix parts magically changing color * Reimplement sprite layer visibility * Fix tests * Add leg test * Active legs is gone Crab rave * Merge fixes, rename DamageState to CurrentState * Remove IShowContextMenu and ICanExamine |
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| .. | ||
| Property | ||
| BodyPartCompatibility.cs | ||
| BodyPartExtensions.cs | ||
| BodyPartSymmetry.cs | ||
| BodyPartType.cs | ||
| IBodyPart.cs | ||
| IBodyPartAdded.cs | ||
| IBodyPartContainer.cs | ||
| IBodyPartRemoved.cs | ||
| SharedBodyPartComponent.cs | ||