mirror of
https://github.com/space-syndicate/space-station-14.git
synced 2026-10-09 10:21:18 +03:00
* ach, ye initial commit * Review changes...? * Change parentage * Widen the dwarf sprite * Widen the dwarf sprite * Solve the murder at the Portermeister Estate * The rest of the fucking owl * Fix female displacement, fix the displacement error * Review changes * Review fixes * IPrototypeManager to ProtoMan * Review changes
72 lines
2.6 KiB
C#
72 lines
2.6 KiB
C#
using Content.Client.DisplacementMap;
|
|
using Content.Shared.Anomaly.Components;
|
|
using Content.Shared.Anomaly.Effects;
|
|
using Content.Shared.Humanoid;
|
|
using Robust.Client.GameObjects;
|
|
|
|
namespace Content.Client.Anomaly.Effects;
|
|
|
|
public sealed partial class ClientInnerBodyAnomalySystem : SharedInnerBodyAnomalySystem
|
|
{
|
|
[Dependency] private SpriteSystem _sprite = default!;
|
|
[Dependency] private DisplacementMapSystem _displacement = default!;
|
|
|
|
[Dependency] private EntityQuery<InnerBodyAnomalyVisualsComponent> _visualsQuery = default!;
|
|
|
|
public override void Initialize()
|
|
{
|
|
SubscribeLocalEvent<InnerBodyAnomalyComponent, AfterAutoHandleStateEvent>(OnAfterHandleState);
|
|
SubscribeLocalEvent<InnerBodyAnomalyComponent, ComponentShutdown>(OnCompShutdown);
|
|
}
|
|
|
|
private void OnAfterHandleState(Entity<InnerBodyAnomalyComponent> ent, ref AfterAutoHandleStateEvent args)
|
|
{
|
|
if (!TryComp<SpriteComponent>(ent, out var sprite))
|
|
return;
|
|
|
|
if (ent.Comp.FallbackSprite is null)
|
|
return;
|
|
|
|
var index = _sprite.LayerMapReserve((ent.Owner, sprite), ent.Comp.LayerMap);
|
|
|
|
if (TryComp<HumanoidProfileComponent>(ent, out var humanoid) &&
|
|
ent.Comp.SpeciesSprites.TryGetValue(humanoid.Species, out var speciesSprite))
|
|
{
|
|
_sprite.LayerSetSprite((ent.Owner, sprite), index, speciesSprite);
|
|
}
|
|
else
|
|
{
|
|
_sprite.LayerSetSprite((ent.Owner, sprite), index, ent.Comp.FallbackSprite);
|
|
}
|
|
|
|
_sprite.LayerSetVisible((ent.Owner, sprite), index, true);
|
|
sprite.LayerSetShader(index, "unshaded");
|
|
|
|
if (_visualsQuery.TryGetComponent(ent, out var visuals) && visuals.Displacement != null)
|
|
{
|
|
if (ProtoMan.Resolve(visuals.Displacement, out var displacement))
|
|
{
|
|
_displacement.TryAddDisplacement(displacement.Displacement,
|
|
(ent.Owner, sprite),
|
|
index,
|
|
ent.Comp.LayerMap,
|
|
out _);
|
|
}
|
|
else
|
|
{
|
|
_displacement.EnsureDisplacementIsNotOnSprite((ent.Owner, sprite), ent.Comp.LayerMap);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void OnCompShutdown(Entity<InnerBodyAnomalyComponent> ent, ref ComponentShutdown args)
|
|
{
|
|
if (!TryComp<SpriteComponent>(ent, out var sprite))
|
|
return;
|
|
|
|
var index = _sprite.LayerMapGet((ent.Owner, sprite), ent.Comp.LayerMap);
|
|
_sprite.LayerSetVisible((ent.Owner, sprite), index, false);
|
|
|
|
_displacement.EnsureDisplacementIsNotOnSprite((ent.Owner, sprite), ent.Comp.LayerMap);
|
|
}
|
|
}
|