CatStation/Content.Shared/Atmos/EntitySystems/ExtinguishableSetCollisionWakeSystem.cs

30 lines
973 B
C#

using Content.Shared.Atmos.Components;
namespace Content.Shared.Atmos.EntitySystems;
/// <summary>
/// Implements <see cref="ExtinguishableSetCollisionWakeComponent"/>.
/// </summary>
public sealed partial class ExtinguishableSetCollisionWakeSystem : EntitySystem
{
[Dependency]
private CollisionWakeSystem _collisionWake = null!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<ExtinguishableSetCollisionWakeComponent, ExtinguishedEvent>(HandleExtinguished);
SubscribeLocalEvent<ExtinguishableSetCollisionWakeComponent, IgnitedEvent>(HandleIgnited);
}
private void HandleExtinguished(Entity<ExtinguishableSetCollisionWakeComponent> ent, ref ExtinguishedEvent args)
{
_collisionWake.SetEnabled(ent, true);
}
private void HandleIgnited(Entity<ExtinguishableSetCollisionWakeComponent> ent, ref IgnitedEvent args)
{
_collisionWake.SetEnabled(ent, false);
}
}