CatStation/Content.Server/Chat/Systems/ChatSystem.PrivateAPI.cs
sleepyyapril 71244bc140
Move Server-side ChatSystem Regions to Partial Classes (#44092)
* chore: move regions to partial classes

* chore: forgot to remove the region
2026-05-26 15:55:06 +00:00

259 lines
11 KiB
C#

using System.Linq;
using Content.Shared.Chat;
using Content.Shared.Database;
using Content.Shared.IdentityManagement;
using Content.Shared.Radio;
using Robust.Shared.Network;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Server.Chat.Systems;
public sealed partial class ChatSystem
{
private void SendEntitySpeak(
EntityUid source,
string originalMessage,
ChatTransmitRange range,
string? nameOverride,
bool hideLog = false,
bool ignoreActionBlocker = false
)
{
if (!_actionBlocker.CanSpeak(source) && !ignoreActionBlocker)
return;
var message = TransformSpeech(source, originalMessage);
if (message.Length == 0)
return;
var speech = GetSpeechVerb(source, message);
// get the entity's apparent name (if no override provided).
string name;
if (nameOverride != null)
{
name = nameOverride;
}
else
{
var nameEv = new TransformSpeakerNameEvent(source, Name(source));
RaiseLocalEvent(source, nameEv);
name = nameEv.VoiceName;
// Check for a speech verb override
if (nameEv.SpeechVerb != null && _prototypeManager.Resolve(nameEv.SpeechVerb, out var proto))
speech = proto;
}
name = FormattedMessage.EscapeText(name);
var wrappedMessage = Loc.GetString(speech.Bold ? "chat-manager-entity-say-bold-wrap-message" : "chat-manager-entity-say-wrap-message",
("entityName", name),
("verb", Loc.GetString(_random.Pick(speech.SpeechVerbStrings))),
("fontType", speech.FontId),
("fontSize", speech.FontSize),
("message", FormattedMessage.EscapeText(message)));
SendInVoiceRange(ChatChannel.Local, message, wrappedMessage, source, range);
var ev = new EntitySpokeEvent(source, message, null, null);
RaiseLocalEvent(source, ev, true);
// To avoid logging any messages sent by entities that are not players, like vendors, cloning, etc.
// Also doesn't log if hideLog is true.
if (!HasComp<ActorComponent>(source) || hideLog)
return;
if (originalMessage == message)
{
if (name != Name(source))
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Say from {source} as {name}: {originalMessage}.");
else
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Say from {source}: {originalMessage}.");
}
else
{
if (name != Name(source))
_adminLogger.Add(LogType.Chat, LogImpact.Low,
$"Say from {source} as {name}, original: {originalMessage}, transformed: {message}.");
else
_adminLogger.Add(LogType.Chat, LogImpact.Low,
$"Say from {source}, original: {originalMessage}, transformed: {message}.");
}
}
private void SendEntityWhisper(
EntityUid source,
string originalMessage,
ChatTransmitRange range,
RadioChannelPrototype? channel,
string? nameOverride,
bool hideLog = false,
bool ignoreActionBlocker = false
)
{
if (!_actionBlocker.CanSpeak(source) && !ignoreActionBlocker)
return;
var message = TransformSpeech(source, FormattedMessage.RemoveMarkupOrThrow(originalMessage));
if (message.Length == 0)
return;
var obfuscatedMessage = ObfuscateMessageReadability(message, 0.2f);
// get the entity's name by visual identity (if no override provided).
string nameIdentity = FormattedMessage.EscapeText(nameOverride ?? Identity.Name(source, EntityManager));
// get the entity's name by voice (if no override provided).
string name;
if (nameOverride != null)
{
name = nameOverride;
}
else
{
var nameEv = new TransformSpeakerNameEvent(source, Name(source));
RaiseLocalEvent(source, nameEv);
name = nameEv.VoiceName;
}
name = FormattedMessage.EscapeText(name);
var wrappedMessage = Loc.GetString("chat-manager-entity-whisper-wrap-message",
("entityName", name), ("message", FormattedMessage.EscapeText(message)));
var wrappedobfuscatedMessage = Loc.GetString("chat-manager-entity-whisper-wrap-message",
("entityName", nameIdentity), ("message", FormattedMessage.EscapeText(obfuscatedMessage)));
var wrappedUnknownMessage = Loc.GetString("chat-manager-entity-whisper-unknown-wrap-message",
("message", FormattedMessage.EscapeText(obfuscatedMessage)));
foreach (var (session, data) in GetRecipients(source, WhisperMuffledRange))
{
EntityUid listener;
if (session.AttachedEntity is not { Valid: true } playerEntity)
continue;
listener = session.AttachedEntity.Value;
if (MessageRangeCheck(session, data, range) != MessageRangeCheckResult.Full)
continue; // Won't get logged to chat, and ghosts are too far away to see the pop-up, so we just won't send it to them.
if (data.Range <= WhisperClearRange || data.Observer)
_chatManager.ChatMessageToOne(ChatChannel.Whisper, message, wrappedMessage, source, false, session.Channel);
//If listener is too far, they only hear fragments of the message
else if (_examineSystem.InRangeUnOccluded(source, listener, WhisperMuffledRange))
_chatManager.ChatMessageToOne(ChatChannel.Whisper, obfuscatedMessage, wrappedobfuscatedMessage, source, false, session.Channel);
//If listener is too far and has no line of sight, they can't identify the whisperer's identity
else
_chatManager.ChatMessageToOne(ChatChannel.Whisper, obfuscatedMessage, wrappedUnknownMessage, source, false, session.Channel);
}
_replay.RecordServerMessage(new ChatMessage(ChatChannel.Whisper, message, wrappedMessage, GetNetEntity(source), null, MessageRangeHideChatForReplay(range)));
var ev = new EntitySpokeEvent(source, message, channel, obfuscatedMessage);
RaiseLocalEvent(source, ev, true);
if (!hideLog)
if (originalMessage == message)
{
if (name != Name(source))
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Whisper from {source} as {name}: {originalMessage}.");
else
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Whisper from {source}: {originalMessage}.");
}
else
{
if (name != Name(source))
_adminLogger.Add(LogType.Chat, LogImpact.Low,
$"Whisper from {source} as {name}, original: {originalMessage}, transformed: {message}.");
else
_adminLogger.Add(LogType.Chat, LogImpact.Low,
$"Whisper from {source}, original: {originalMessage}, transformed: {message}.");
}
}
protected override void SendEntityEmote(
EntityUid source,
string action,
ChatTransmitRange range,
string? nameOverride,
bool hideLog = false,
bool checkEmote = true,
bool ignoreActionBlocker = false,
NetUserId? author = null
)
{
if (!_actionBlocker.CanEmote(source) && !ignoreActionBlocker)
return;
// get the entity's apparent name (if no override provided).
var ent = Identity.Entity(source, EntityManager);
string name = FormattedMessage.EscapeText(nameOverride ?? Name(ent));
// Emotes use Identity.Name, since it doesn't actually involve your voice at all.
var wrappedMessage = Loc.GetString("chat-manager-entity-me-wrap-message",
("entityName", name),
("entity", ent),
("message", FormattedMessage.RemoveMarkupOrThrow(action)));
if (checkEmote &&
!TryEmoteChatInput(source, action))
return;
SendInVoiceRange(ChatChannel.Emotes, action, wrappedMessage, source, range, author);
if (!hideLog)
if (name != Name(source))
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Emote from {source} as {name}: {action}");
else
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Emote from {source}: {action}");
}
// ReSharper disable once InconsistentNaming
private void SendLOOC(EntityUid source, ICommonSession player, string message, bool hideChat)
{
var name = FormattedMessage.EscapeText(Identity.Name(source, EntityManager));
if (_adminManager.IsAdmin(player))
{
if (!_adminLoocEnabled) return;
}
else if (!_loocEnabled) return;
// If crit player LOOC is disabled, don't send the message at all.
if (!_critLoocEnabled && _mobStateSystem.IsCritical(source))
return;
var wrappedMessage = Loc.GetString("chat-manager-entity-looc-wrap-message",
("entityName", name),
("message", FormattedMessage.EscapeText(message)));
SendInVoiceRange(ChatChannel.LOOC, message, wrappedMessage, source, hideChat ? ChatTransmitRange.HideChat : ChatTransmitRange.Normal, player.UserId);
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"LOOC from {source}: {message}");
}
private void SendDeadChat(EntityUid source, ICommonSession player, string message, bool hideChat)
{
var clients = GetDeadChatClients();
var playerName = Name(source);
string wrappedMessage;
if (_adminManager.IsAdmin(player))
{
wrappedMessage = Loc.GetString("chat-manager-send-admin-dead-chat-wrap-message",
("adminChannelName", Loc.GetString("chat-manager-admin-channel-name")),
("userName", player.Channel.UserName),
("message", FormattedMessage.EscapeText(message)));
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Admin dead chat from {source}: {message}");
}
else
{
wrappedMessage = Loc.GetString("chat-manager-send-dead-chat-wrap-message",
("deadChannelName", Loc.GetString("chat-manager-dead-channel-name")),
("playerName", (playerName)),
("message", FormattedMessage.EscapeText(message)));
_adminLogger.Add(LogType.Chat, LogImpact.Low, $"Dead chat from {source}: {message}");
}
_chatManager.ChatMessageToMany(ChatChannel.Dead, message, wrappedMessage, source, hideChat, true, clients.ToList(), author: player.UserId);
}
}