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* tagless fields * add damage and paralyze instead of electrocuting * add disable bool to RevealNinja * raise MeleeAttackEvent on the user after swinging * uncloak ninja after attacking * revert RevealNinja bool * revert meleeattack event * revert uncloak * validate shock prototype * damagespecifier no validation * ; * :trollface: --------- Co-authored-by: deltanedas <@deltanedas:kde.org> |
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