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https://github.com/space-syndicate/space-station-14.git
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* Rename and clean up interaction events * Fix hand equip events * Refactor duplicate client input validation * Rename Use handler * Move unneeded InRangeUnobstructed methods to extensions only * Clean up UseInteractions * Clean up ActivateItemInWorld * Replace explicit range check with InRangeUnobstructed Remove TransformComponent check, since transform is guaranteed now. * Revert transform check removal * More cleanup * Reorder interaction checks * Rename attack eventargs to interact * Test V1 * Add interaction test * Fix interaction test * Fix container interaction test * Rename interaction methods * Rename player to user and attacked to target * Clean up InteractAfter * Clean up InRangeUnobstructed usages * Rename attack to interact and weapon to used * Changed can't reach message to only play when holding something Cleaned up bracket formatting * Fix Airtight validation check * Remove extra words in comments * Fix FaceClick rotation * Move duplicate map check and face to method * Fix test |
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|---|---|---|
| .. | ||
| ActionBlocker | ||
| Atmos | ||
| EffectBlocker | ||
| ActSystem.cs | ||
| ChemistrySystem.cs | ||
| DamageSystem.cs | ||
| ExamineSystemShared.cs | ||
| MechanismSystem.cs | ||
| ProjectileSystem.cs | ||
| SharedActionSystem.cs | ||
| SharedBuckleSystem.cs | ||
| SharedChemicalReactionSystem.cs | ||
| SharedCombatModeSystem.cs | ||
| SharedConstructionSystem.cs | ||
| SharedDisposalUnitSystem.cs | ||
| SharedDoorSystem.cs | ||
| SharedGhostRoleSystem.cs | ||
| SharedInteractionSystem.cs | ||
| SharedMobMoverSystem.cs | ||
| SharedMoverSystem.cs | ||
| SharedPullingSystem.cs | ||
| SharedStackSystem.cs | ||
| SharedStandingStateSystem.cs | ||
| SlipperySystem.cs | ||
| StunSystem.cs | ||
| SubFloorHideSystem.cs | ||
| ThrownItemSystem.cs | ||