CatStation/Content.Server/GameTicking/Rules
Morb0 804c99fcc5 Merge remote-tracking branch 'upstream/master' into upstream-sync
# Conflicts:
#	Content.Shared/CCVar/CCVars.cs
#	Resources/Prototypes/Datasets/Names/borg.yml
#	Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
#	Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml
#	Resources/Prototypes/SoundCollections/lobby.yml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/Textures/Structures/Piping/disposal.rsi/meta.json
#	Resources/Textures/Tiles/attributions.yml
#	Resources/Textures/Tiles/steel.png
2023-11-22 20:22:45 +03:00
..
Components Operations (#21154) 2023-11-16 14:04:50 -07:00
DeathMatchRuleSystem.cs Add new entity spawn test & fix misc bugs (#19953) 2023-10-16 16:54:10 +11:00
GameRulePrototype.cs Make all prototype types partial (#21374) 2023-11-01 19:56:23 -07:00
GameRuleSystem.cs Replace all T : Component constraints with T : IComponent (#21073) 2023-10-17 19:42:47 -07:00
GenericAntagRuleSystem.cs move ninja objectives code into generic antag system (#20186) 2023-09-21 07:33:18 -07:00
InactivityTimeRestartRuleSystem.cs Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
KillCalloutRuleSystem.cs Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
MaxTimeRestartRuleSystem.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
NukeopsRuleSystem.cs Merge remote-tracking branch 'upstream/master' into upstream-sync 2023-11-22 20:22:45 +03:00
PiratesRuleSystem.cs diagonal window glass and pirate shuttle improvements (#21174) 2023-11-05 19:38:02 -07:00
RespawnRuleSystem.cs Move ActorComponent to shared (#21293) 2023-10-29 04:21:02 +11:00
RevolutionaryRuleSystem.cs Getting turned to a rev makes the rev antag sound (#21316) 2023-10-31 23:11:09 -04:00
SandboxRuleSystem.cs Gamerule Entities, Take 2 (#15765) 2023-04-25 20:23:14 -04:00
SecretRuleSystem.cs Remove extraneous debug log from PickRule (#18619) 2023-08-03 13:58:08 -04:00
TraitorRuleSystem.cs Add MindPlaySound to role system (#21460) 2023-11-14 23:52:40 +11:00
ZombieRuleSystem.cs Revert "Update submodule to 175.0.0 (#21318)" (#21319) 2023-10-29 15:29:30 +11:00