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mapBounds was null after one of my last changes. I changed the transform so it's just passed in directly as I don't think there was an easy way around it. I checked magnet + roomfills still work. |
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|---|---|---|
| .. | ||
| DungeonAtlasTemplateComponent.cs | ||
| DungeonJob.cs | ||
| DungeonJob.NoiseDunGen.cs | ||
| DungeonJob.PostGen.cs | ||
| DungeonJob.PostGenBiome.cs | ||
| DungeonJob.PrefabDunGen.cs | ||
| DungeonSystem.Commands.cs | ||
| DungeonSystem.cs | ||
| DungeonSystem.Helpers.cs | ||
| DungeonSystem.Rooms.cs | ||
| RoomFillComponent.cs | ||
| RoomFillSystem.cs | ||