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* Fixed HandsGui children so that HandsGui is clickable * Added TextureButton for opening Storage items * Update ClientInventoryComponent.cs Fixed HandleComponentState so that it only updates the inventory when there are changes. * Implemented storage button on Inventory Adds a small button on the bottom right of Storage items when inside the inventory. When the button is pressed it opens the Storage UI. |
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| .. | ||
| EscapeMenu.cs | ||
| GameHud.cs | ||
| HandsGui.cs | ||
| LobbyGui.cs | ||
| NanoStyle.cs | ||
| Placeholder.cs | ||
| StatusEffectsUI.cs | ||
| TutorialWindow.cs | ||