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* documentation pass on content.server -> E! * APi pass on content.server for the E folder. * documentation pass on content.shared for e. * Apply suggestions from code review Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> * fixing documentation according to review part 1. * typo * Very minor fixes * And a short explanation about EUI --------- Co-authored-by: SlamBamActionman <83650252+SlamBamActionman@users.noreply.github.com> Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
14 lines
417 B
C#
14 lines
417 B
C#
using Robust.Shared.Player;
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namespace Content.Shared.Effects;
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public abstract class SharedColorFlashEffectSystem : EntitySystem
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{
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/// <summary>
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/// Causes the effect on entities.
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/// </summary>
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/// <param name="color"></param>
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/// <param name="entities"></param>
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/// <param name="filter"></param>
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public abstract void RaiseEffect(Color color, List<EntityUid> entities, Filter filter);
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}
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