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ExaminableHungerSystem.cs
Fix ExaminableHunger spelling ( #35309 )
2025-02-19 09:23:53 -05:00
FlavorProfileSystem.cs
Debody Food and Drink Systems, Combine Food and Drink into One System. ( #39031 )
2025-08-06 12:53:38 -04:00
FoodSequenceSystem.cs
Merge branch 'master' into fix-conflict-40263
2025-09-10 19:52:34 +02:00
HungerSystem.cs
Update DamageableSystem to modern standards ( #39417 )
2025-10-27 19:53:04 +00:00
IngestionSystem.API.cs
Entity effects ECS refactor ( #40580 )
2025-10-12 21:23:42 +00:00
IngestionSystem.Blockers.cs
Fix: Water Bottles Verb Priority and Prediction ( #39482 )
2025-08-09 12:31:34 -07:00
IngestionSystem.cs
Fix Paper Default Interaction ( #41547 )
2025-11-23 12:59:09 +00:00
IngestionSystem.Utensils.cs
refactor: new overload for SharedRandomExtensions.HashCodeCombine ( #40990 )
2025-10-19 21:29:31 +00:00
MessyDrinkerSystem.cs
refactor: new overload for SharedRandomExtensions.HashCodeCombine ( #40990 )
2025-10-19 21:29:31 +00:00
OpenableSystem.cs
Make a lot more puddle stuff predicted ( #38871 )
2025-10-18 17:41:56 +00:00
PressurizedSolutionSystem.cs
fix solution contents duplication on spill behavior ( #33231 )
2025-12-22 07:59:30 +00:00
SealableSystem.cs
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-01 17:27:39 +11:00
ShakeableSystem.cs
Add ability to shake fizzy drinks so they spray in peoples' faces ( #25574 )
2024-04-18 11:49:58 +10:00
SharedCreamPieSystem.cs
[HOTFIX] Fix Burgers ( #39773 )
2025-09-06 02:19:19 -07:00
SharedFoodSequenceSystem.cs
Custom burgers - FoodSequence system ( #30755 )
2024-08-10 22:31:32 +03:00
ThirstSystem.cs
Fix usages of TryIndex() ( #39124 )
2025-09-09 18:17:56 +02:00
UtensilSystem.cs
Debody Food and Drink Systems, Combine Food and Drink into One System. ( #39031 )
2025-08-06 12:53:38 -04:00